SoView2DMarkerEditor
-
InventorModule
genre |
Interaction |
author |
Florian Link |
package |
MeVisLab/Standard |
dll |
SoView2D |
definition |
view2d.def |
see also |
SoView2D, StylePalette |
keywords |
draw, markerlist, vector, seed, point, pixel, extension, xmarker, sphere, box |
Purpose
The module SoView2DMarkerEditor allows for an interactive placement, editing and showing of markers on a 2D viewer.
Details
If the module is used alone, it also contains the marker list; otherwise, if there are more marker editors or marker list container modules present, and they are connected, they all share one marker list.
Tips
If a StylePalette is attached to set the marker type with it, make sure to check the field Use icon file.
A standard icon file comes with the SoView2DMarkerEditor, but if custom markers should be used, an own icon file can be provided via Icon File. The icon file needs to be in TIF format and contain all the icons in 32x32 pixel format. Multiple icons needs to be arranged horizontally; so an icon file containing 10 markers has the size 320x32.
Windows
Default Panel
Output Fields
self
-
name: self, type: SoNode
outXMarkerList
-
name: outXMarkerList, type: MLBase, deprecated name: outputXMarkerList
outputMLModule (hidden)
-
name: outputMLModule, type: MLBase
Parameter Fields
Visible Fields
Drawing on
-
name: drawingOn, type: Bool, default: TRUE
If checked, markers are rendered onto a viewer.
Editing on
-
name: editingOn, type: Bool, default: TRUE
If checked, markers can be interactively edited.
Color
-
name: color, type: Color, default: 1 1 1
Sets a general marker color if not overwritten by an attached StylePalette.
Size
-
name: selectionTolerance, type: Float, default: 4, minimum: 2, maximum: 40, deprecated name: selectDistance
Sets a general marker size if not overwritten by an attached StylePalette.
Set to create mode
-
name: createNewMode, type: Bool, default: FALSE
If checked and in cooperation mode, the module is in creating mode (leaving the edit mode for other cooperative modules).
Create
-
name: createNewModeRequest, type: Trigger
If pressed, the module announces that it is in creating mode (leaving edit modes for other cooperative modules).
Depth Visibility
-
name: depthVisibility, type: Float, default: 1, minimum: 0
Sets the depth visibility (in slices or in mm).
Markers (and vectors) not on the currently visible slice are drawn with some alpha attenuation. The depth visibility also controls in which depth the user can still interact with markers: if a marker is visible, one can interact with it. A value of 0.0 means that the marker is only visible on the slice it has been drawn on.
Snap to voxel
-
name: snapToVoxel, type: Bool, default: TRUE
If checked, all created or moved markers are placed into the middle of the next fitting voxel.
Snap to current slice
-
name: snapToSlice, type: Bool, default: TRUE
If checked, this is the same as Snap to voxel, only that is works for the z-dimension and not only for the x- and y-dimensions.
If turned of, it is possible to edit a marker in the depth without altering its z-coordinate.
Current Type
-
name: currentType, type: Integer, default: 0
Sets the current marker type.
This information is stored in each created marker and can be used in conjunction with the StylePalette.
Delete on click
-
name: deleteOnClick, type: Bool, default: FALSE
If checked, a click on an existing marker deletes it.
Add on click
-
name: addOnClick, type: Bool, default: TRUE
If checked, the module adds a new marker if clicked somewhere outside existing markers.
Otherwise and if Delete on click is not checked, the existing marker is being selected.
Alpha Factor
-
name: alphaFactor, type: Float, default: 1, minimum: 0, maximum: 1
Sets a global alpha factor.
Minimum Alpha
-
name: minimumAlpha, type: Float, default: 0.1, minimum: 0, maximum: :field:`alphaFactor`
This value is used as minimum alpha value for markers.
Icon File
-
name: iconFile, type: String, default: $(MLAB_MeVisLab_Standard)/Modules/Resources/Images/markerIcons.tif
Sets a path to an icon file.
Use icon file
-
name: useIconFile, type: Bool, default: FALSE
If checked, the icons specified in Icon File are used to render the markers.
The icons are chosen on base of the marker's type.
Note that you have to use a StylePalette in order to make use of the icon files.
Icon Index
-
name: iconIdx, type: Integer, default: 0
Sets an offset value for using the icons read from a file.
Default is 0, meaning that all markers from index 0 on are visualized with the loaded icons.
Draw Marker Shapes With Lines
-
name: drawMarkerShapesWithLines, type: Bool, default: FALSE
If checked, the marker shapes defined in an attached style palette are rendered with OpenGL lines. If not checked, the textures of the loaded icon file are used.
Selecting on
-
name: selectingOn, type: Bool, default: TRUE
If checked, existing markers can be selected.
Editor Mode
-
name: editorMode, type: Enum, default: EDIT_MARKER
Defines the editor mode.
Values:
Title |
Name |
Marker |
EDIT_MARKER |
Vector |
EDIT_VECTOR |
Object |
EDIT_OBJECT |
Color Mode
-
name: colorMode, type: Enum, default: COLOR_BY_TYPE
Defines the color mode.
Values:
Title |
Name |
Index |
COLOR_BY_INDEX |
Type |
COLOR_BY_TYPE |
Id |
COLOR_BY_ID |
Text Color Mode
-
name: textColorMode, type: Enum, default: COLOR_TEXT
Defines the text color mode.
Values:
Title |
Name |
Like Marker |
COLOR_LIKE_MARKER |
Text |
COLOR_TEXT |
Text Mode
-
name: textMode, type: Enum, default: TEXT_OFF
Defines the text mode.
Values:
Title |
Name |
Off |
TEXT_OFF |
Styleindex |
TEXT_STYLEINDEX |
Stylename |
TEXT_STYLENAME |
Itemname |
TEXT_ITEMNAME |
Itemid |
TEXT_ITEMID |
Voxelpos |
TEXT_VOXELPOS |
Worldpos |
TEXT_WORLDPOS |
Length |
TEXT_LENGTH |
Markertype |
TEXT_MARKERTYPE |
Markerlistindex |
TEXT_MARKERLISTINDEX |
Text Position
-
name: textPosition, type: Enum, default: TEXT_POSITION_RIGHT_BELOW
Defines the text position if text is displayed.
Values:
Title |
Name |
Center |
TEXT_POSITION_CENTER |
Above |
TEXT_POSITION_ABOVE |
Right Above |
TEXT_POSITION_RIGHT_ABOVE |
Right |
TEXT_POSITION_RIGHT |
Right Below |
TEXT_POSITION_RIGHT_BELOW |
Below |
TEXT_POSITION_BELOW |
Left Below |
TEXT_POSITION_LEFT_BELOW |
Left |
TEXT_POSITION_LEFT |
Left Above |
TEXT_POSITION_LEFT_ABOVE |
Text Color
-
name: textColor, type: Color, default: 1 1 1
Sets a color for text, depending on Text Color Mode.
Text shadow
-
name: textShadow, type: Bool, default: TRUE
If checked, a shadow is rendered behind the text.
Text Font Size
-
name: textFontSize, type: Integer, default: 12
Sets the size of the text.
Show text only for selected marker
-
name: showTextOnlyForSelectedMarker, type: Bool, default: FALSE
If checked, a text is only displayed for the selected marker.
Cut text
-
name: cutText, type: Bool, default: FALSE
If checked, the text may have only that many lines before being cut as the field Max. Num. of Lines allows.
Max. Num. of Lines
-
name: maxNumberOfLines, type: Integer, default: 1
Sets the maximum number of lines for the text.
Vector Draw Mode
-
name: vectorArrow, type: Enum, default: VECTOR_END_ARROW
Defines the vector draw mode.
Only affects vector markers.
Values:
Title |
Name |
Vector No Arrows |
VECTOR_NO_ARROWS |
Vector End Arrow |
VECTOR_END_ARROW |
Vector Start Arrow |
VECTOR_START_ARROW |
Vector Both Arrows |
VECTOR_BOTH_ARROWS |
Vector Plus Minus |
VECTOR_PLUS_MINUS |
Vector Pm With Arr |
VECTOR_PM_WITH_ARR |
Box Start To End |
BOX_START_TO_END |
Box Plus Minus |
BOX_PLUS_MINUS |
Vector Line Width
-
name: vectorLineWidth, type: Integer, default: 1, minimum: 1, maximum: 8
Sets the line width for vectors in range [1..8].
Use anti-aliasing
-
name: useAntiAlias, type: Bool, default: TRUE
If checked, all markers and vectors are rendered using anti-aliasing.
Use Vector Length As Marker Size
-
name: useVectorLengthAsMarkerSize, type: Bool, default: FALSE
If checked, and markers with vectors are rendered as markers, the size of the markers will be half the length of the vector.
Otherwise, the marker will just have the set marker's size.
Current Style Index
-
name: currentStyleIndex, type: Integer, persistent: no
Shows the style index of the currently selected marker or a -1 if no marker is selected.
Depth Visualization Mode
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name: depthVectorDrawMode, type: Enum, default: DRAW_HIGHLIGHT_SLICE_SEGMENT
Defines how vectors are rendered if crossed by the current slice.
Values:
Title |
Name |
Description |
None |
DRAW_NONE |
Vectors not lying in the current slice (crossing the current slice) are not rendered at all. |
Highlight Slice Segment |
DRAW_HIGHLIGHT_SLICE_SEGMENT |
Vectors crossed by the current slice are rendered as:
- normal below the current slice
- bold on the current slice
- stippled above the current slice
|
Draw Mode
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name: drawMode, type: Enum, default: DRAW_MARKER
Defines the draw mode for markers and vectors.
Values:
Title |
Name |
Vector |
DRAW_VECTOR |
Marker |
DRAW_MARKER |
Disc |
DRAW_DISC |
Sphere |
DRAW_SPHERE |
Vector And Disc |
DRAW_VECTOR_AND_DISC |
Highlight Selection
-
name: highlightSelection, type: Bool, default: TRUE
If checked, the selected marker will be rendered highlighted.
Selective Drawing
-
name: selectiveDrawing, type: Bool, default: FALSE
If checked, only the selected marker is rendered as a vector.
All other markers, even if they are vectors are rendered as just markers.
Selection boxes for current only
-
name: selectionBoxesForCurrentOnly, type: Bool, default: FALSE
If checked, only the selected marker vector is rendered with selection boxes at the start and the end.
All other vectors are rendered just as vectors.
Cooperative
-
name: cooperative, type: Bool, default: FALSE
If checked, the module does not evaluate events marked by other modules as being handled.
Currently busy
-
name: busy, type: Bool, persistent: no
Shows if the module is currently busy.
Overwrite Current Time Point
-
name: overwriteCurrentTimePoint, type: Bool, default: FALSE
If checked, the currently shown time point in the viewer is being overwritten by the time point given in Timepoint.
Timepoint
-
name: newCurrentTimePoint, type: Integer, default: 0
Sets the new current time for the viewer.
Depth Visibility Mode
-
name: depthVisibilityMode, type: Enum, default: DEPTH_IN_SLICES
Defines the unit used in depth visibility of markers and vectors.
Values:
Title |
Name |
Slices |
DEPTH_IN_SLICES |
Mm |
DEPTH_IN_MM |
List Size
-
name: numItems, type: Integer, persistent: no
Shows the number of markers in the marker list.
Persistent
-
name: persistent, type: Bool, default: FALSE
If checked, the internal marker list is saved with saving the network where the SoView2DMarkerEditor is in.
Current
-
name: currentIndex, type: Integer, persistent: no
Shows the index of the currently selected marker or -1 if no marker is selected.
Overflow Mode
-
name: overflowMode, type: Enum, default: None
Defines the overflow mode that handles how an additional marker is treated if the maximum size of the marker list is reached.
Values:
Title |
Name |
None |
None |
Remove First |
RemoveFirst |
Remove Last |
RemoveLast |
Remove All |
RemoveAll |
Remove New |
RemoveNew |
Max Size
-
name: maxSize, type: Integer, default: 0
Sets the maximum size of the marker list. Size 0 means unlimited markers.
See also Overflow Mode.
Delete All
-
name: deleteAll, type: Trigger
If pressed, all markers are deleted.
Hidden Fields
maskValid
-
name: maskValid, type: Bool, default: FALSE
fixZOn
-
name: fixZOn, type: Bool, default: TRUE
needsValidVoxel
-
name: needsValidVoxel, type: Bool, default: TRUE
wantsAllEvents
-
name: wantsAllEvents, type: Bool, default: FALSE
wantsKeyEvents
-
name: wantsKeyEvents, type: Bool, default: TRUE
wantsMouseWheelEvents
-
name: wantsMouseWheelEvents, type: Bool, default: FALSE
setEventHandled
-
name: setEventHandled, type: Bool, default: FALSE
ignoreHandledEvents
-
name: ignoreHandledEvents, type: Bool, default: FALSE
renderOnSlab
-
name: renderOnSlab, type: Bool, default: FALSE
clipToSlice
-
name: clipToSlice, type: Bool, default: FALSE
cursorShape
-
name: cursorShape, type: Enum, default: UNDEFINED_CURSOR
Values:
Title |
Name |
Undefined Cursor |
UNDEFINED_CURSOR |
Default Cursor |
DEFAULT_CURSOR |
Forbidden Cursor |
FORBIDDEN_CURSOR |
Pointing Hand Cursor |
POINTING_HAND_CURSOR |
Open Hand Cursor |
OPEN_HAND_CURSOR |
Closed Hand Cursor |
CLOSED_HAND_CURSOR |
Move All Cursor |
MOVE_ALL_CURSOR |
Move Hori Cursor |
MOVE_HORI_CURSOR |
Move Vert Cursor |
MOVE_VERT_CURSOR |
Move Fdiag Cursor |
MOVE_FDIAG_CURSOR |
Move Bdiag Cursor |
MOVE_BDIAG_CURSOR |
Move Inout Cursor |
MOVE_INOUT_CURSOR |
Rotate X Cursor |
ROTATE_X_CURSOR |
Rotate Y Cursor |
ROTATE_Y_CURSOR |
Rotate Z Cursor |
ROTATE_Z_CURSOR |
Rotate Xy Cursor |
ROTATE_XY_CURSOR |
Zoom Cursor |
ZOOM_CURSOR |
Zoom In Cursor |
ZOOM_IN_CURSOR |
Zoom Out Cursor |
ZOOM_OUT_CURSOR |
Cross Cursor |
CROSS_CURSOR |
Cross Plus Cursor |
CROSS_PLUS_CURSOR |
Cross Minus Cursor |
CROSS_MINUS_CURSOR |
Cross Move Cursor |
CROSS_MOVE_CURSOR |
Cross Rotate Cursor |
CROSS_ROTATE_CURSOR |
Cross Rect Cursor |
CROSS_RECT_CURSOR |
Cross Oval Cursor |
CROSS_OVAL_CURSOR |
Cross Vector Cursor |
CROSS_VECTOR_CURSOR |
Cross Freeform Cursor |
CROSS_FREEFORM_CURSOR |
Cross Point Cursor |
CROSS_POINT_CURSOR |
Cross Line Cursor |
CROSS_LINE_CURSOR |
Cross Curve Cursor |
CROSS_CURVE_CURSOR |
Cross Polyline Cursor |
CROSS_POLYLINE_CURSOR |
Cross Polygon Cursor |
CROSS_POLYGON_CURSOR |
Cross Fill Cursor |
CROSS_FILL_CURSOR |
Cross Link Cursor |
CROSS_LINK_CURSOR |
Cross 0 Cursor |
CROSS_0_CURSOR |
Cross 1 Cursor |
CROSS_1_CURSOR |
Cross 2 Cursor |
CROSS_2_CURSOR |
Cross 3 Cursor |
CROSS_3_CURSOR |
Lut Cursor |
LUT_CURSOR |
Slicing Cursor |
SLICING_CURSOR |
Cross 4 Cursor |
CROSS_4_CURSOR |
Cross 5 Cursor |
CROSS_5_CURSOR |
Cross 6 Cursor |
CROSS_6_CURSOR |
Cross 7 Cursor |
CROSS_7_CURSOR |
Cross 8 Cursor |
CROSS_8_CURSOR |
Cross 9 Cursor |
CROSS_9_CURSOR |
Lut 1 Cursor |
LUT_1_CURSOR |
Lut 2 Cursor |
LUT_2_CURSOR |
Lut 3 Cursor |
LUT_3_CURSOR |
internalIconFile
-
name: internalIconFile, type: String
listString
-
name: listString, type: String
index
-
name: index, type: Integer, default: 0
listStringEnable
-
name: listStringEnable, type: Bool, default: FALSE
ownsList
-
name: ownsList, type: Bool, default: TRUE
applySelect
-
name: applySelect, type: Bool, default: FALSE
id
-
name: id, type: Integer, default: -1
name
-
name: name, type: String
newName
-
name: newName, type: String
actionClass
-
name: actionClass, type: String, persistent: no
actionIndex
-
name: actionIndex, type: Integer, persistent: no
actionId
-
name: actionId, type: Integer, persistent: no
delete
-
name: delete, type: Trigger
insert
-
name: insert, type: Trigger
add
-
name: add, type: Trigger
update
-
name: update, type: Trigger
useInsertTemplate
-
name: useInsertTemplate, type: Bool, default: FALSE
copyItemToTemplate
-
name: copyItemToTemplate, type: Trigger
copyTemplateToItem
-
name: copyTemplateToItem, type: Trigger
clear
-
name: clear, type: Trigger
upToDate
-
name: upToDate, type: Bool, default: TRUE
posXYZ
-
name: posXYZ, type: Vector3, default: 0 0 0
posC
-
name: posC, type: Float, default: 0
posT
-
name: posT, type: Float, default: 0
posU
-
name: posU, type: Float, default: 0
vecXYZ
-
name: vecXYZ, type: Vector3, default: 0 0 0
type
-
name: type, type: Integer, default: 0
newPosXYZ
-
name: newPosXYZ, type: Vector3, default: 0 0 0
newPosC
-
name: newPosC, type: Float, default: 0
newPosT
-
name: newPosT, type: Float, default: 0
newPosU
-
name: newPosU, type: Float, default: 0
newVecXYZ
-
name: newVecXYZ, type: Vector3, default: 0 0 0
newType
-
name: newType, type: Integer, default: 0