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MeVis/ThirdParty/Sources/Inventor/inventor/lib/database/include/Inventor/projectors/SbCylinderProjector.h
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00001 /*
00002  *
00003  *  Copyright (C) 2000 Silicon Graphics, Inc.  All Rights Reserved. 
00004  *
00005  *  This library is free software; you can redistribute it and/or
00006  *  modify it under the terms of the GNU Lesser General Public
00007  *  License as published by the Free Software Foundation; either
00008  *  version 2.1 of the License, or (at your option) any later version.
00009  *
00010  *  This library is distributed in the hope that it will be useful,
00011  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013  *  Lesser General Public License for more details.
00014  *
00015  *  Further, this software is distributed without any warranty that it is
00016  *  free of the rightful claim of any third person regarding infringement
00017  *  or the like.  Any license provided herein, whether implied or
00018  *  otherwise, applies only to this software file.  Patent licenses, if
00019  *  any, provided herein do not apply to combinations of this program with
00020  *  other software, or any other product whatsoever.
00021  * 
00022  *  You should have received a copy of the GNU Lesser General Public
00023  *  License along with this library; if not, write to the Free Software
00024  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00025  *
00026  *  Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
00027  *  Mountain View, CA  94043, or:
00028  * 
00029  *  http://www.sgi.com 
00030  * 
00031  *  For further information regarding this notice, see: 
00032  * 
00033  *  http://oss.sgi.com/projects/GenInfo/NoticeExplan/
00034  *
00035  */
00036 
00037 
00038 /*
00039  * Copyright (C) 1990,91,92   Silicon Graphics, Inc.
00040  *
00041  _______________________________________________________________________
00042  ______________  S I L I C O N   G R A P H I C S   I N C .  ____________
00043  |
00044  |   $Revision: 1.1.1.1 $
00045  |
00046  |   Description:
00047  |      This file contains the definition of the SbCylinderProjector
00048  |      class. This is an abstract base class for projectors
00049  |      that somehow use a cylinder in their projection.
00050  |
00051  |      The getRotation methods for an SbCylinder will always
00052  |      return a rotation that is about the axis of the cylinder.
00053  |        
00054  |   Author(s)          : Howard Look
00055  |
00056  ______________  S I L I C O N   G R A P H I C S   I N C .  ____________
00057  _______________________________________________________________________
00058  */
00059 
00060 #ifndef _SB_CYLINDER_PROJECTOR_
00061 #define _SB_CYLINDER_PROJECTOR_
00062 
00063 #include <Inventor/projectors/SbProjector.h>
00064 
00067 
00084 
00085 
00086 class INVENTOR_API SbCylinderProjector : public SbProjector
00087 {
00088   public:
00089 
00091     ~SbCylinderProjector(){};
00092 
00096     virtual SbVec3f     project(const SbVec2f &point) = 0;
00097 
00104     SbVec3f             projectAndGetRotation(const SbVec2f &point,
00105                                               SbRotation &rot);
00106 
00109     virtual SbRotation  getRotation(const SbVec3f &point1,
00110                                     const SbVec3f &point2) = 0;
00111 
00114     void                setCylinder(const SbCylinder &cyl);
00115 
00118     const SbCylinder &  getCylinder() const             { return cylinder; }
00119 
00122     void                setOrientToEye(SbBool orientToEye);
00125     SbBool              isOrientToEye() const           { return orientToEye; }
00126 
00130     void                setFront(SbBool isFront);
00133     SbBool              isFront()       const   { return intersectFront; }
00136     SbBool              isPointInFront( const SbVec3f &point ) const;
00137 
00138 
00140     virtual void        setWorkingSpace(const SbMatrix &space);
00141     
00142   protected:
00146     SbCylinderProjector(SbBool orientToEye);
00147     SbCylinderProjector(const  SbCylinder &cyl,
00148                         SbBool orientToEye);
00149 
00152     SbBool      intersectFront;
00153 
00156     SbBool      intersectCylinderFront(const SbLine &line, SbVec3f &result);
00157 
00158     SbCylinder  cylinder;               
00159     SbBool      orientToEye;            
00160     SbBool      needSetup;              
00161 
00162 
00165     SbVec3f     lastPoint;
00166 };
00167 
00168 
00169 #endif /* _SB_CYLINDER_PROJECTOR_ */