Open Inventor Reference
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00001 /* 00002 * 00003 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved. 00004 * 00005 * This library is free software; you can redistribute it and/or 00006 * modify it under the terms of the GNU Lesser General Public 00007 * License as published by the Free Software Foundation; either 00008 * version 2.1 of the License, or (at your option) any later version. 00009 * 00010 * This library is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 * Lesser General Public License for more details. 00014 * 00015 * Further, this software is distributed without any warranty that it is 00016 * free of the rightful claim of any third person regarding infringement 00017 * or the like. Any license provided herein, whether implied or 00018 * otherwise, applies only to this software file. Patent licenses, if 00019 * any, provided herein do not apply to combinations of this program with 00020 * other software, or any other product whatsoever. 00021 * 00022 * You should have received a copy of the GNU Lesser General Public 00023 * License along with this library; if not, write to the Free Software 00024 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00025 * 00026 * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy, 00027 * Mountain View, CA 94043, or: 00028 * 00029 * http://www.sgi.com 00030 * 00031 * For further information regarding this notice, see: 00032 * 00033 * http://oss.sgi.com/projects/GenInfo/NoticeExplan/ 00034 * 00035 */ 00036 00038 00039 /* 00040 * Copyright (C) 1990,91 Silicon Graphics, Inc. 00041 * 00042 _______________________________________________________________________ 00043 ______________ S I L I C O N G R A P H I C S I N C . ____________ 00044 | 00045 | $Revision: 1.1.1.1 $ 00046 | 00047 | Description: 00048 | This file #includes files that define ALL standard Inventor 00049 | element classes. It is provided as a convenience. 00050 | 00051 | Author(s) : Paul S. Strauss 00052 | 00053 | Notes: 00054 | Try not to include this file; use only those specific ones 00055 | that you actually need. 00056 | 00057 ______________ S I L I C O N G R A P H I C S I N C . ____________ 00058 _______________________________________________________________________ 00059 */ 00060 00061 #ifndef _SO_ELEMENTS_ 00062 #define _SO_ELEMENTS_ 00063 00064 #include <Inventor/elements/SoBBoxModelMatrixElement.h> 00065 #include <Inventor/elements/SoCacheElement.h> 00066 #include <Inventor/elements/SoClipPlaneElement.h> 00067 #include <Inventor/elements/SoComplexityElement.h> 00068 #include <Inventor/elements/SoComplexityTypeElement.h> 00069 #include <Inventor/elements/SoCoordinateElement.h> 00070 #include <Inventor/elements/SoCreaseAngleElement.h> 00071 #include <Inventor/elements/SoDrawStyleElement.h> 00072 #include <Inventor/elements/SoFloatElement.h> 00073 #include <Inventor/elements/SoFocalDistanceElement.h> 00074 #include <Inventor/elements/SoFontNameElement.h> 00075 #include <Inventor/elements/SoFontSizeElement.h> 00076 #include <Inventor/elements/SoGLCacheContextElement.h> 00077 #include <Inventor/elements/SoGLClipPlaneElement.h> 00078 #include <Inventor/elements/SoGLCoordinateElement.h> 00079 #include <Inventor/elements/SoGLDrawStyleElement.h> 00080 #include <Inventor/elements/SoGLLazyElement.h> 00081 #include <Inventor/elements/SoGLLightIdElement.h> 00082 #include <Inventor/elements/SoGLLinePatternElement.h> 00083 #include <Inventor/elements/SoGLLineWidthElement.h> 00084 #include <Inventor/elements/SoGLModelMatrixElement.h> 00085 #include <Inventor/elements/SoGLNormalElement.h> 00086 #include <Inventor/elements/SoGLPointSizeElement.h> 00087 #include <Inventor/elements/SoGLProjectionMatrixElement.h> 00088 #include <Inventor/elements/SoGLRenderPassElement.h> 00089 #include <Inventor/elements/SoGLShapeHintsElement.h> 00090 #include <Inventor/elements/SoGLTextureCoordinateElement.h> 00091 #include <Inventor/elements/SoGLTextureEnabledElement.h> 00092 #include <Inventor/elements/SoGLTextureImageElement.h> 00093 #include <Inventor/elements/SoGLTextureMatrixElement.h> 00094 #include <Inventor/elements/SoGLUpdateAreaElement.h> 00095 #include <Inventor/elements/SoGLViewingMatrixElement.h> 00096 #include <Inventor/elements/SoGLViewportRegionElement.h> 00097 #include <Inventor/elements/SoInt32Element.h> 00098 #include <Inventor/elements/SoLightAttenuationElement.h> 00099 #include <Inventor/elements/SoLinePatternElement.h> 00100 #include <Inventor/elements/SoLineWidthElement.h> 00101 #include <Inventor/elements/SoLocalBBoxMatrixElement.h> 00102 #include <Inventor/elements/SoMaterialBindingElement.h> 00103 #include <Inventor/elements/SoModelMatrixElement.h> 00104 #include <Inventor/elements/SoNormalBindingElement.h> 00105 #include <Inventor/elements/SoNormalElement.h> 00106 #include <Inventor/elements/SoOverrideElement.h> 00107 #include <Inventor/elements/SoPickRayElement.h> 00108 #include <Inventor/elements/SoPickStyleElement.h> 00109 #include <Inventor/elements/SoPointSizeElement.h> 00110 #include <Inventor/elements/SoProfileCoordinateElement.h> 00111 #include <Inventor/elements/SoProfileElement.h> 00112 #include <Inventor/elements/SoProjectionMatrixElement.h> 00113 #include <Inventor/elements/SoShapeHintsElement.h> 00114 #include <Inventor/elements/SoShapeStyleElement.h> 00115 #include <Inventor/elements/SoSwitchElement.h> 00116 #include <Inventor/elements/SoTextureCoordinateBindingElement.h> 00117 #include <Inventor/elements/SoTextureCoordinateElement.h> 00118 #include <Inventor/elements/SoTextureImageElement.h> 00119 #include <Inventor/elements/SoTextureMatrixElement.h> 00120 #include <Inventor/elements/SoTextureQualityElement.h> 00121 #include <Inventor/elements/SoUnitsElement.h> 00122 #include <Inventor/elements/SoViewVolumeElement.h> 00123 #include <Inventor/elements/SoViewingMatrixElement.h> 00124 #include <Inventor/elements/SoViewportRegionElement.h> 00125 #include <Inventor/elements/SoWindowElement.h> 00126 00127 #endif /* _SO_ELEMENTS_ */