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00001 /* 00002 * 00003 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved. 00004 * 00005 * This library is free software; you can redistribute it and/or 00006 * modify it under the terms of the GNU Lesser General Public 00007 * License as published by the Free Software Foundation; either 00008 * version 2.1 of the License, or (at your option) any later version. 00009 * 00010 * This library is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 * Lesser General Public License for more details. 00014 * 00015 * Further, this software is distributed without any warranty that it is 00016 * free of the rightful claim of any third person regarding infringement 00017 * or the like. Any license provided herein, whether implied or 00018 * otherwise, applies only to this software file. Patent licenses, if 00019 * any, provided herein do not apply to combinations of this program with 00020 * other software, or any other product whatsoever. 00021 * 00022 * You should have received a copy of the GNU Lesser General Public 00023 * License along with this library; if not, write to the Free Software 00024 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00025 * 00026 * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy, 00027 * Mountain View, CA 94043, or: 00028 * 00029 * http://www.sgi.com 00030 * 00031 * For further information regarding this notice, see: 00032 * 00033 * http://oss.sgi.com/projects/GenInfo/NoticeExplan/ 00034 * 00035 */ 00036 00037 00038 /* 00039 * Copyright (C) 1990,91 Silicon Graphics, Inc. 00040 * 00041 _______________________________________________________________________ 00042 ______________ S I L I C O N G R A P H I C S I N C . ____________ 00043 | 00044 | $Revision: 1.1.1.1 $ 00045 | 00046 | Description: 00047 | This file defines the SoTexture node class. 00048 | 00049 | Author(s) : John Rohlf, Thad Beier, Gavin Bell 00050 | 00051 ______________ S I L I C O N G R A P H I C S I N C . ____________ 00052 _______________________________________________________________________ 00053 */ 00054 00055 #ifndef _SO_TEXTURE_2_ 00056 #define _SO_TEXTURE_2_ 00057 00058 #include <Inventor/fields/SoSFColor.h> 00059 #include <Inventor/fields/SoSFEnum.h> 00060 #include <Inventor/fields/SoSFImage.h> 00061 #include <Inventor/fields/SoSFString.h> 00062 #include <Inventor/nodes/SoSubNode.h> 00063 00064 #include <Inventor/system/SbOpenGL.h> 00065 00066 class SoSensor; 00067 class SoFieldSensor; 00068 class SoGLDisplayList; 00069 00077 00080 00141 00142 00143 class INVENTOR_API SoTexture2 : public SoNode { 00144 00145 SO_NODE_HEADER(SoTexture2); 00146 00147 public: 00149 enum Model { 00150 MODULATE = GL_MODULATE, 00151 DECAL = GL_DECAL, 00152 BLEND = GL_BLEND 00153 }; 00154 00156 enum Wrap { 00157 REPEAT = GL_REPEAT, 00158 CLAMP = GL_CLAMP 00159 }; 00160 00162 SoSFString filename; 00163 SoSFImage image; 00164 SoSFEnum wrapS; 00165 SoSFEnum wrapT; 00166 SoSFEnum model; 00167 SoSFColor blendColor; 00168 00170 SoTexture2(); 00171 00172 SoEXTENDER public: 00173 virtual void doAction(SoAction *action); 00174 virtual void GLRender(SoGLRenderAction *action); 00175 virtual void callback(SoCallbackAction *action); 00176 00177 SoINTERNAL public: 00178 static void initClass(); 00179 00181 static SbBool readImage(const SbString& fname, int &w, int &h, int &nc, 00182 unsigned char *&bytes); 00183 00184 protected: 00186 virtual SbBool readInstance(SoInput *in, unsigned short flags); 00187 00188 virtual ~SoTexture2(); 00189 00190 int getReadStatus() { return readStatus; } 00191 void setReadStatus(int s) { readStatus = s; } 00192 00193 private: 00195 SoFieldSensor * imageSensor; 00196 static void imageChangedCB(void *, SoSensor *); 00197 SoFieldSensor * filenameSensor; 00198 static void filenameChangedCB(void *, SoSensor *); 00199 00200 int readStatus; 00201 00202 00204 SoGLDisplayList *renderList; 00205 float renderListQuality; 00206 }; 00207 00208 #endif /* _SO_TEXTURE_2_ */