Methods from class SbViewVolume:
SbPlane getPlane(float distFromEye) const
SbVec3f getSightPoint(float distFromEye) const
SbVec3f getPlanePoint(float distFromEye, const SbVec2f &normPoint) const
float getWorldToScreenScale(const SbVec3f &worldCenter, float normRadius) const
SbViewVolume narrow(float left, float bottom, float right, float top) const
SbViewVolume narrow(const SbBox3f &box) const
void ortho(float left, float right, float bottom, float top, float near, float far)
void perspective(float fovy, float aspect, float near, float far)
void translateCamera(const SbVec3f &v)
SbViewVolume zNarrow(float near, float far) const
void scaleWidth(float ratio)
void scaleHeight(float ratio)
ProjectionType getProjectionType() const
const SbVec3f & getProjectionPoint() const
const SbVec3f & getProjectionDirection() const
float getNearDist() const