NAME
SoBaseColor – node that defines an object's base color
INHERITS FROM
SoBaseColor
SYNOPSIS
#include <Inventor/nodes/SoBaseColor.h>
Fields from class SoBaseColor:
Methods from class SoBaseColor:
static SoType getClassTypeId()
void setOverride(SbBool state)
virtual SbBool affectsState() const
SbBool hasDefaultValues() const
SbBool set(const char *fieldDataString)
SbBool isNotifyEnabled() const
void unrefNoDelete() const
virtual SoType getTypeId() const
virtual void setName(const SbName &name)
virtual SbName getName() const
DESCRIPTION
This node defines the base color (or colors) of subsequent shape nodes in the scene graph. SoBaseColor sets only the diffuse color(s) of the current material and has no effect on the material's other attributes.
FIELDS
METHODS
SoBaseColor()
Creates a base color node with default settings.
static SoType getClassTypeId()
Returns type identifier for this class.
ACTION BEHAVIOR
Sets the current base color in the state.
FILE FORMAT/DEFAULTS
SEE ALSO
Typeset by Felix Ritter (MeVis Research GmbH)
Hyperlinks by Wolfram Esser (method park Software AG)