This engine functions as a stopwatch; it outputs the time that has elapsed since it started running. By default, the
timeIn input is connected to the
realTime global field. It can, however, be connected to any other
time source.
The ouput from the engine is the time that has elapsed since it started running, or since the
reset input was last triggered. You can affect the speed of the output time by setting the
speed scale
factor. A value greater than 1.0 will speed up the output, and a value less than 1.0 will slow it down.
If you pause the engine, by setting the
pause input to TRUE, it stops updating the
timeOut output. When you
turn off the pause, it jumps to its current position without losing time. Alternatively, if you want to stop the engine for a while, and then restart it from where it left off, use the
on input field.