This class represents a NURBS curve based on the knot vector and the control points that you specify. The
knotVector field specifies a floating-point array of values; the values are the coordinates of the knot points
in the curve, and you must enter them in non-decreasing order. The
numControlPoints field specifies the number of control points the curve will have and will use the current coordinates that are indexed from the
coordIndex field.
You
can get a curve of minimum order (2) by specifying two more knots than control points and having at least two control points. This curve would be a set of line segments connecting the control points together.
You
can get a curve of maximum order (8) by specifying 8 more knots than control points and having at least 8 control points. In this curve, each control point would have influence on a larger portion of
the curve than with curves of lesser order.
The control points of the curve are transformed by the current transformation matrix. The curve is drawn with the current lighting model and drawing style (drawing
style
FILLED is treated as
LINES). The coordinates, normals, and texture coordinates of a NURBS curve are generated, so you cannot bind explicit normals or texture coordinates to a NURBS curve.
The approximation
of the curve by line segments is affected by the current complexity value.