NAME
SoMatrixTransform – node that specifies a 3D geometric transformation as a matrix
INHERITS FROM
SoMatrixTransform
SYNOPSIS
#include <Inventor/nodes/SoMatrixTransform.h>
Fields from class SoMatrixTransform:
Methods from class SoMatrixTransform:
static SoType getClassTypeId()
void setOverride(SbBool state)
virtual SbBool affectsState() const
SbBool hasDefaultValues() const
SbBool set(const char *fieldDataString)
SbBool isNotifyEnabled() const
void unrefNoDelete() const
virtual SoType getTypeId() const
virtual void setName(const SbName &name)
virtual SbName getName() const
DESCRIPTION
This node defines a geometric 3D transformation with a single
SbMatrix. Note that some matrices (such as singular ones) may result in errors in bounding boxes, picking, and lighting.
FIELDS
METHODS
SoMatrixTransform()
Creates a matrix transformation node with default settings.
static SoType getClassTypeId()
Returns type identifier for this class.
ACTION BEHAVIOR
Concatenates matrix given in the matrix field with the current transformation matrix.
Returns transformation matrix specified in the matrix field.
FILE FORMAT/DEFAULTS
SEE ALSO
Typeset by Felix Ritter (MeVis Research GmbH)
Hyperlinks by Wolfram Esser (method park Software AG)