This field maintains a pointer to an
SoEngine instance, correctly maintaining its reference count.
SoSFEngines are written to file as the engine they are pointing to. For example:
mySoSFEngineField ElapsedTime {}
is an
SoSFEngine field named 'mySoSFEngineField', pointing
to an
SoElapsedTime engine. If the engine is used elsewhere, the regular DEF/USE instancing mechanism applies:
anotherSoSFEngineField USE calculator
is an
SoSFEngine field that points to a engine named 'calculator' that was DEF'ed earlier in the scene.