NAME
SoSpaceballButtonEvent – spaceball button press and release events

INHERITS FROM
SoEvent >
SoButtonEvent >
SoSpaceballButtonEvent

SYNOPSIS
#include <Inventor/events/SoSpaceballButtonEvent.h>
#define SO_SPACEBALL_PRESS_EVENT(EVENT,BUTTON) (SoSpaceballButtonEvent::isButtonPressEvent(EVENT, SoSpaceballButtonEvent::BUTTON))
#define SO_SPACEBALL_RELEASE_EVENT(EVENT,BUTTON) (SoSpaceballButtonEvent::isButtonReleaseEvent(EVENT, SoSpaceballButtonEvent::BUTTON))
enum Button {
SoSpaceballButtonEvent::ANY  Any spaceball button
SoSpaceballButtonEvent::BUTTON1  Spaceball button 1
SoSpaceballButtonEvent::BUTTON2  Spaceball button 2
SoSpaceballButtonEvent::BUTTON3  Spaceball button 3
SoSpaceballButtonEvent::BUTTON4  Spaceball button 4
SoSpaceballButtonEvent::BUTTON5  Spaceball button 5
SoSpaceballButtonEvent::BUTTON6  Spaceball button 6
SoSpaceballButtonEvent::BUTTON7  Spaceball button 7
SoSpaceballButtonEvent::BUTTON8  Spaceball button 8
SoSpaceballButtonEvent::PICK  Spaceball pick button
}
Methods from class SoSpaceballButtonEvent:
SoSpaceballButtonEvent()
static SoType getClassTypeId()
void setButton(SoSpaceballButtonEvent::Button b)
SoSpaceballButtonEvent::Button getButton() const
static SbBool isButtonPressEvent(const SoEvent *e, SoSpaceballButtonEvent::Button whichButton)
static SbBool isButtonReleaseEvent(const SoEvent *e, SoSpaceballButtonEvent::Button whichButton)
Methods from class SoButtonEvent:
void setState(SoButtonEvent::State s)
SoButtonEvent::State getState() const
Methods from class SoEvent:
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
void setTime(SbTime t)
SbTime getTime() const
void setPosition(const SbVec2s &p)
const SbVec2s & getPosition() const
const SbVec2s & getPosition(const SbViewportRegion &vpRgn) const
const SbVec2f & getNormalizedPosition(const SbViewportRegion &vpRgn) const
void setShiftDown(SbBool isDown)
void setCtrlDown(SbBool isDown)
void setAltDown(SbBool isDown)
SbBool wasShiftDown() const
SbBool wasCtrlDown() const
SbBool wasAltDown() const

DESCRIPTION
SoSpaceballButtonEvent represents spaceball button press and release events in the Inventor event model.

METHODS
SoSpaceballButtonEvent()
Constructor.
static SoType getClassTypeId()
Return the type id for the SoSpaceballButtonEvent class.
void setButton(SoSpaceballButtonEvent::Button b)
SoSpaceballButtonEvent::Button getButton() const
Set and get which spaceball button generated the event.
static SbBool isButtonPressEvent(const SoEvent *e, SoSpaceballButtonEvent::Button whichButton)
static SbBool isButtonReleaseEvent(const SoEvent *e, SoSpaceballButtonEvent::Button whichButton)
Returns whether the passed event is a spaceball button press or release event of the passed button. When SoSpaceballButtonEvent::ANY is passed, this returns TRUE if the event represents a button press or release of any spaceball button.

SEE ALSO
SoEvent, SoButtonEvent, SoKeyboardEvent, SoLocation2Event, SoMotion3Event, SoMouseButtonEvent, SoHandleEventAction, SoEventCallback, SoSelection, SoInteraction, SoXtDevice

Typeset by Felix Ritter (MeVis Research GmbH)
Hyperlinks by Wolfram Esser (method park Software AG)