SoTrackballManip – transform node with 3D interface for changing rotation and scaling
SoTrackballManip is derived from
SoTransform (by way of
SoTransformManip). When its fields change, nodes following it in the scene graph rotate, scale, and/or translate.
As a subclass of
SoTransformManip, this manipulator also has a 3D interface to edit some
of its fields. In this case, the interface edits the
rotation and
scaleFactor fields.
A manipulator differs from a dragger. When you move a dragger, no other nodes are affected. When you move an
SoTransformManip, other nodes move along
with it. (See the reference page for
SoTransformManip).
The interface for an
SoTrackballManip is exactly the same as that of the
SoTrackballDragger. To find out more about the interface, see the reference page for
SoTrackballDragger. To find out how the manipulator
uses a dragger to provide its interface, see the reference page for
SoTransformManip.
On screen, this manipulator will surround the objects influenced by its motion. This is because it turns on the
surroundScale part of the dragger
(See the reference page for
SoSurroundScale)