#include <mlGLResources.h>

Public Member Functions | |
| GLRenderBuffer () | |
| ~GLRenderBuffer () | |
| GLuint | getHandle () const |
| get the program's handle (you need to create() the buffer before you get a handle) | |
| bool | isValid () const |
| check if the program is valid | |
| void | create () |
| create the program (requires valid GL context) | |
| void | destroy () |
| destroy the resource | |
| virtual void | contextDestroyed () |
| forget the resource, the context was destroyed | |
Definition at line 130 of file mlGLResources.h.
| GLRenderBuffer::GLRenderBuffer | ( | ) | [inline] |
Definition at line 132 of file mlGLResources.h.
| GLRenderBuffer::~GLRenderBuffer | ( | ) | [inline] |
Definition at line 133 of file mlGLResources.h.
| virtual void GLRenderBuffer::contextDestroyed | ( | ) | [inline, virtual] |
forget the resource, the context was destroyed
Implements GLResource.
Definition at line 148 of file mlGLResources.h.
| void GLRenderBuffer::create | ( | ) |
create the program (requires valid GL context)
| void GLRenderBuffer::destroy | ( | ) |
destroy the resource
| GLuint GLRenderBuffer::getHandle | ( | ) | const [inline] |
get the program's handle (you need to create() the buffer before you get a handle)
Definition at line 136 of file mlGLResources.h.
| bool GLRenderBuffer::isValid | ( | ) | const [inline] |
1.5.8