SoCast Class Reference
#include <SoCast.h>
List of all members.
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Public Types |
| enum | LightMode { FREE,
PLANE,
CAMERA
} |
| | How to cast regarding the light. More...
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Public Member Functions |
| const SbVec4f & | getCurLightDir () const |
| | Return the vector used to setup the current cast matrix.
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| void | animatePlaneAngleAssignment (float newAngle) |
| virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
| virtual void | GLRenderBelowPath (SoGLRenderAction *action) |
| virtual void | GLRenderInPath (SoGLRenderAction *action) |
| virtual void | commonGLRender (SoGLRenderAction *action) |
| const SbVec3f & | getNearestPlaneVertex () |
| const SbVec3f & | getFarestPlaneVertex () |
| virtual const SbVec3f & | getFarestSceneVertex () |
Static Public Member Functions |
| static void | initClass () |
Public Attributes |
| SoSFVec4f | lightPos |
| | Direction of the light. Default is (-1,-1,-1,0).
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| SoSFEnum | lightMode |
| | ... . Default is (FREE).
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| SoSFPlane | projectionPlane |
| | Plane to cast projected model onto. Default is ((0, 1, 0), 0).
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| SoSFFloat | planeAngle |
| | Rotation around camera side vector. Default is (SbDeg2Rad<float>(40)).
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| SoSFColor | castColor |
| | Color used to draw projected shapes. Default is (0.65, 0.62, 0.51).
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| SoSFBool | castRender |
| | Enable/disable cast render pass. Default is (TRUE).
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Protected Member Functions |
| | SoCast () |
| | Protected constructor.
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| virtual | ~SoCast () |
| SbPlane | cameraToPlane (SoState *state, SbGroundplane &area) |
| | Calculates plane and plane vertices from viewing state.
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| SbBox3f | getPlaneBoundingBox (SoState *state, SbBool usePlaneElement=FALSE) |
| | Calculates bounding box for plane.
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| virtual void | normalRenderSetup (SoGLRenderAction *) |
| virtual void | castRenderSetup (SoGLRenderAction *) |
| virtual SbMatrix | getCastMatrix (SoState *) |
| void | adjustCurrentCameraClippingPlanes (SoState *state) |
Protected Attributes |
| SbVec4f | _curlightPos |
| SbGroundplane | _curPlaneArea |
Detailed Description
Definition at line 39 of file SoCast.h.
Member Enumeration Documentation
How to cast regarding the light.
- Enumerator:
-
| FREE |
The field "lightPos" is used. |
| PLANE |
Light is perpendicular to the shadow plane. |
| CAMERA |
Light comes from the current camera. |
Definition at line 91 of file SoCast.h.
Constructor & Destructor Documentation
| SoCast::SoCast |
( |
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) |
[protected] |
| virtual SoCast::~SoCast |
( |
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) |
[protected, virtual] |
Member Function Documentation
| void SoCast::adjustCurrentCameraClippingPlanes |
( |
SoState * |
state |
) |
[protected] |
Adjust camera clipping planes to contain the entire scene including shadow projection plane.
| void SoCast::animatePlaneAngleAssignment |
( |
float |
newAngle |
) |
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| SbPlane SoCast::cameraToPlane |
( |
SoState * |
state, |
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SbGroundplane & |
area | |
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) |
| | [protected] |
Calculates plane and plane vertices from viewing state.
| virtual void SoCast::castRenderSetup |
( |
SoGLRenderAction * |
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) |
[protected, virtual] |
Called from GLRender() before rendering traversal of model in cast-mode starts. SoShadowRenderElement will be set by GLRender().
| virtual void SoCast::commonGLRender |
( |
SoGLRenderAction * |
action |
) |
[virtual] |
| virtual void SoCast::getBoundingBox |
( |
SoGetBoundingBoxAction * |
action |
) |
[virtual] |
| virtual SbMatrix SoCast::getCastMatrix |
( |
SoState * |
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) |
[protected, virtual] |
Returns a matrix projecting model vertices on a plane. Method is used by castRenderSetup().
| const SbVec4f& SoCast::getCurLightDir |
( |
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) |
const [inline] |
Return the vector used to setup the current cast matrix.
This value depends on the current lightMode.
Definition at line 125 of file SoCast.h.
| const SbVec3f& SoCast::getFarestPlaneVertex |
( |
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) |
[inline] |
| virtual const SbVec3f& SoCast::getFarestSceneVertex |
( |
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) |
[inline, virtual] |
| const SbVec3f& SoCast::getNearestPlaneVertex |
( |
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) |
[inline] |
Used by viewers to extend clipping planes. Returns the nearest/farest plane vertex from the camera.
Definition at line 140 of file SoCast.h.
| SbBox3f SoCast::getPlaneBoundingBox |
( |
SoState * |
state, |
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SbBool |
usePlaneElement = FALSE | |
|
) |
| | [protected] |
Calculates bounding box for plane.
| virtual void SoCast::GLRenderBelowPath |
( |
SoGLRenderAction * |
action |
) |
[virtual] |
| virtual void SoCast::GLRenderInPath |
( |
SoGLRenderAction * |
action |
) |
[virtual] |
| static void SoCast::initClass |
( |
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) |
[static] |
| virtual void SoCast::normalRenderSetup |
( |
SoGLRenderAction * |
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) |
[inline, protected, virtual] |
Called from GLRender() before normal rendering traversal of model starts. SoShadowRenderElement will be set by GLRender().
Definition at line 68 of file SoCast.h.
Member Data Documentation
Color used to draw projected shapes. Default is (0.65, 0.62, 0.51).
Definition at line 116 of file SoCast.h.
Enable/disable cast render pass. Default is (TRUE).
Definition at line 119 of file SoCast.h.
... . Default is (FREE).
Definition at line 101 of file SoCast.h.
Direction of the light. Default is (-1,-1,-1,0).
Definition at line 98 of file SoCast.h.
Rotation around camera side vector. Default is (SbDeg2Rad<float>(40)).
Value is only used if field projectionPlane is ignored.
Definition at line 113 of file SoCast.h.
Plane to cast projected model onto. Default is ((0, 1, 0), 0).
If the field is set to be ignored, compute plane from camera.
Definition at line 107 of file SoCast.h.
The documentation for this class was generated from the following file:
- FMEwork/Release/Sources/Inventor/SoShadow/Inventor/nodes/SoCast.h