#include <SoCheckShaderSupport.h>
Public Member Functions | |
| SoCheckShaderSupport () | |
| Constructor. | |
| virtual void | GLRender (SoGLRenderAction *action) |
| Do the check. | |
Static Public Member Functions | |
| static void | initClass () |
| Initialize class with runtime type system. | |
Public Attributes | |
| SoSFBool | shaderSupport |
| Read-Only: 'True' if graphics hardware supports vertex and fragment shader, 'False' otherwise. | |
Definition at line 18 of file SoCheckShaderSupport.h.
| SoCheckShaderSupport::SoCheckShaderSupport | ( | ) |
Constructor.
| virtual void SoCheckShaderSupport::GLRender | ( | SoGLRenderAction * | action | ) | [virtual] |
Do the check.
| static void SoCheckShaderSupport::initClass | ( | ) | [static] |
Initialize class with runtime type system.
| SoSFBool SoCheckShaderSupport::shaderSupport |
Read-Only: 'True' if graphics hardware supports vertex and fragment shader, 'False' otherwise.
Definition at line 27 of file SoCheckShaderSupport.h.
1.5.8