#include <SoFragmentShader.h>

Public Member Functions | |
| SoFragmentShader () | |
| Constructor. | |
| virtual SoShader::ShaderType | shaderType () const |
| Returns SoShader::FRAGMENT_SHADER since this is a fragment shader. | |
Static Public Member Functions | |
| static SbBool | isSupported (SourceType sourceType) |
| Returns TRUE if the GL implementation supports fragment shaders. | |
| static void | initClass () |
| Initialize class with runtime type system. | |
Definition at line 15 of file SoFragmentShader.h.
| SoFragmentShader::SoFragmentShader | ( | ) |
Constructor.
| static void SoFragmentShader::initClass | ( | ) | [static] |
| static SbBool SoFragmentShader::isSupported | ( | SourceType | sourceType | ) | [static] |
Returns TRUE if the GL implementation supports fragment shaders.
| virtual SoShader::ShaderType SoFragmentShader::shaderType | ( | ) | const [virtual] |
1.5.8