#include <CSOBulgeProcessor.h>

Public Member Functions | |
| CSOBulgeProcessor () | |
| Standard constructor. | |
| virtual bool | process (CSOList *csoList, Vector3 ¤tHitPoint, int hitMode, CSO *recentlySelectedCSO, CSOSeedPoint *recentlySelectedSeedPoint, CSOPathPoints *recentlySelectedPathPoints, SoView2D *view2d, View2DSliceList *slicelist, View2DEvent *ec, View2DEventPhase phase, CSOBoundingBox slabBB, int timepointindex, bool deleteSeedPoint) |
| Processes the interaction events and interpolates the contours accordingly. | |
| virtual bool | needsMemoryImage () |
| Returns if the processor need the current memory image for interpolation. | |
| virtual bool | isCurrentlyGenerating () |
| Returns if the processor is currently generating a new contour. | |
| virtual bool | isCurrentlyEditing () |
| Returns if the processor is currently editing an existing contour. | |
| virtual bool | couldCloseCSO () |
| Returns if the processor could close an open CSO by the processor's rules. | |
| virtual void | resetInteractionState () |
| Sets back internal interaction state. | |
| virtual void | triggerSetMouseCursor (SoView2D *view2d, bool shouldSetMouseCursor) |
| Triggers the setting of the processors default mouse cursor. | |
Protected Member Functions | |
| virtual | ~CSOBulgeProcessor () |
| Standard destructor. | |
| virtual void | activateAttachments () |
| Initialize module after loading. | |
| virtual void | handleNotification (Field *field) |
| Called when input changes. | |
Definition at line 25 of file CSOBulgeProcessor.h.
| ml::CSOBulgeProcessor::CSOBulgeProcessor | ( | ) |
Standard constructor.
| virtual ml::CSOBulgeProcessor::~CSOBulgeProcessor | ( | ) | [protected, virtual] |
Standard destructor.
| virtual void ml::CSOBulgeProcessor::activateAttachments | ( | ) | [protected, virtual] |
| virtual bool ml::CSOBulgeProcessor::couldCloseCSO | ( | ) | [virtual] |
Returns if the processor could close an open CSO by the processor's rules.
Reimplemented from ml::CSOProcessor.
| virtual void ml::CSOBulgeProcessor::handleNotification | ( | Field * | field | ) | [protected, virtual] |
| virtual bool ml::CSOBulgeProcessor::isCurrentlyEditing | ( | ) | [virtual] |
Returns if the processor is currently editing an existing contour.
Reimplemented from ml::CSOProcessor.
| virtual bool ml::CSOBulgeProcessor::isCurrentlyGenerating | ( | ) | [virtual] |
Returns if the processor is currently generating a new contour.
Reimplemented from ml::CSOProcessor.
| virtual bool ml::CSOBulgeProcessor::needsMemoryImage | ( | ) | [virtual] |
Returns if the processor need the current memory image for interpolation.
Reimplemented from ml::CSOProcessor.
| virtual bool ml::CSOBulgeProcessor::process | ( | CSOList * | csoList, | |
| Vector3 & | currentHitPoint, | |||
| int | hitMode, | |||
| CSO * | recentlySelectedCSO, | |||
| CSOSeedPoint * | recentlySelectedSeedPoint, | |||
| CSOPathPoints * | recentlySelectedPathPoints, | |||
| SoView2D * | view2d, | |||
| View2DSliceList * | slicelist, | |||
| View2DEvent * | ec, | |||
| View2DEventPhase | phase, | |||
| CSOBoundingBox | slabBB, | |||
| int | timepointindex, | |||
| bool | deleteSeedPoint | |||
| ) | [virtual] |
Processes the interaction events and interpolates the contours accordingly.
Reimplemented from ml::CSOProcessor.
| virtual void ml::CSOBulgeProcessor::resetInteractionState | ( | ) | [virtual] |
| virtual void ml::CSOBulgeProcessor::triggerSetMouseCursor | ( | SoView2D * | view2d, | |
| bool | shouldSetMouseCursor | |||
| ) | [virtual] |
1.5.8