| genre | VolRendExtensions |
| status | stable |
| author | Florian Link |
| package | MeVisLab/Standard |
| dll | SoGVR |
| definition | soGVR.def |
| see also | SoGVRVolumeRenderer |
The SoGVROptimizations module allows to set the optimization settings of the GVR renderer. This is typically required when creating custom shaders to disable/enable optimizations depending on the shader requirements and for debugging of GVR optimizations (to see if an optimization is the reason for a problem).
a node that should be put in front of the SoGVRVolumeRenderer
| Allow Empty Tag Images: Enum |
| Allow Specialized Per Tag Effect Shaders: Enum |
| Enabled: Bool |
| Handles Clip Planes In Shader: Enum |
| Requires Gradient Magnitude: Enum |
| Requires Gradient Textures: Enum |
| Requires Gradients: Enum |
| Use LUTHistogram For Node Visibility Check: Enum |
Defines if gradients are needed.
Values:
| Title | Name |
|---|---|
| Auto | GVR_AUTO |
| On | GVR_ON |
| Off | GVR_OFF |
Sets if a gradient texture is needed.
Values:
| Title | Name |
|---|---|
| Auto | GVR_AUTO |
| On | GVR_ON |
| Off | GVR_OFF |
Defines if the gradient magnitude is needed.
Values:
| Title | Name |
|---|---|
| Auto | GVR_AUTO |
| On | GVR_ON |
| Off | GVR_OFF |
Sets if the shader handles the clip planes.
Values:
| Title | Name |
|---|---|
| Auto | GVR_AUTO |
| On | GVR_ON |
| Off | GVR_OFF |
Turns on visibility checking dependend on the LUT min/max and histogram.
Values:
| Title | Name |
|---|---|
| Auto | GVR_AUTO |
| On | GVR_ON |
| Off | GVR_OFF |