| genre | Subimage |
| status | stable |
| authors | Florian Link, Tobias Boskamp |
| package | MeVisLab/Standard |
| dll | MLBasicModules |
| definition | mlBasicModules.def |
| see also | Magnify, VecBoxConvert, DecomposeVector, GetVoxelValue |
| keywords | Subimage, crop, box |
The module SubImage extracts subimages from its input image.
A SubImage module can also create a region larger than the input image.
The update of the output image of this module depends on the Apply/Apply Box buttons and the Auto Apply/ Auto Apply Box checkboxes.
If no auto apply is set, the SubImage module still does an explicit apply on each input image change. This means that the output image of the module is recalculated from the module's coordinate fields whenever the input image changes.
| Apply: Trigger | Modify (modifyY): Bool | Start T: Float |
| Apply Box: Trigger | Modify (modifyZ): Bool | Start U: Float |
| Auto Apply: Bool | Modify (modifyC): Bool | Start X: Float |
| Auto Apply Box: Bool | Modify (modifyT): Bool | Start Y: Float |
| Box Input: String | Modify (modifyU): Bool | Start Z: Float |
| Fill Value: Double | Sc: Float | Su: Float |
| Full Size: Trigger | Size X: Float | Sy: Float |
| Mode: Enum | St: Float | Sz: Float |
| Modify (modifyX): Bool | Start C: Float |
Sets a string representing the voxel start and voxel size of the box.
If pressed, the currently specified box is used.
If checked, the currently specified is used on any field change.
If checked, the x-extent can be modified.
If checked, the y-extent can be modified.
If checked, the z-extent can be modified.
If checked, the c-extent can be modified.
If checked, the t-extent can be modified.
If checked, the u-extent can be modified.
Sets a fill value that is used for all empty regions in case the output image is larger than the input image.
Defines the mode in that the size of the subimage is specified.
Values:
| Title | Name | Description |
|---|---|---|
| Voxel Start & Size | VoxelStartSize | A starting point and a size in voxel coordinates need to be specified. |
| Voxel Start & End | VoxelStartEnd | A starting and an ending point in voxel coordinates need to be specified. |
| World Start & End | WorldStartEnd | A starting and an ending point in world coordinates need to be specified. |