The SoShader modules facilitate the prototyping of OpenGL Shading Language (GLSL) algorithms. For detailed information on GLSL please visit OpenGL.org.
Depending on the OpenGL shading language features you would like to use, you're graphics hardware and supported OpenGL version may vary. OpenGL 2.0 support is required at minimum.
We recommend a current OpenGL graphics board from either ATI or NVIDIA. At the time of writing this document, we would suggest one of the following boards:
We discourage using boards from other manufactures and older graphics cards because the above cards are not very expensive and will provide a much better performance than less recent cards.