Open Inventor Reference
MeVis/ThirdParty/Sources/Inventor/inventor/lib/database/include/Inventor/projectors/SbSphereProjector.h
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00001 /*
00002  *
00003  *  Copyright (C) 2000 Silicon Graphics, Inc.  All Rights Reserved. 
00004  *
00005  *  This library is free software; you can redistribute it and/or
00006  *  modify it under the terms of the GNU Lesser General Public
00007  *  License as published by the Free Software Foundation; either
00008  *  version 2.1 of the License, or (at your option) any later version.
00009  *
00010  *  This library is distributed in the hope that it will be useful,
00011  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013  *  Lesser General Public License for more details.
00014  *
00015  *  Further, this software is distributed without any warranty that it is
00016  *  free of the rightful claim of any third person regarding infringement
00017  *  or the like.  Any license provided herein, whether implied or
00018  *  otherwise, applies only to this software file.  Patent licenses, if
00019  *  any, provided herein do not apply to combinations of this program with
00020  *  other software, or any other product whatsoever.
00021  * 
00022  *  You should have received a copy of the GNU Lesser General Public
00023  *  License along with this library; if not, write to the Free Software
00024  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00025  *
00026  *  Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
00027  *  Mountain View, CA  94043, or:
00028  * 
00029  *  http://www.sgi.com 
00030  * 
00031  *  For further information regarding this notice, see: 
00032  * 
00033  *  http://oss.sgi.com/projects/GenInfo/NoticeExplan/
00034  *
00035  */
00036 
00037 
00038 /*
00039  * Copyright (C) 1990,91,92   Silicon Graphics, Inc.
00040  *
00041  _______________________________________________________________________
00042  ______________  S I L I C O N   G R A P H I C S   I N C .  ____________
00043  |
00044  |   $Revision: 1.1.1.1 $
00045  |
00046  |   Description:
00047  |      This file contains the definition of the SbSphereProjector
00048  |      class. This is an abstract base class for projectors
00049  |      that somehow use a sphere in their projection.
00050  |        
00051  |   Author(s)          : Howard Look
00052  |
00053  ______________  S I L I C O N   G R A P H I C S   I N C .  ____________
00054  _______________________________________________________________________
00055  */
00056 
00057 #ifndef _SB_SPHERE_PROJECTOR_
00058 #define _SB_SPHERE_PROJECTOR_
00059 
00060 #include <Inventor/projectors/SbProjector.h>
00061 
00064 
00077 
00078 
00079 class INVENTOR_API SbSphereProjector : public SbProjector
00080 {
00081   public:
00085     virtual SbVec3f     project(const SbVec2f &point) = 0;
00086 
00093     SbVec3f             projectAndGetRotation(const SbVec2f &point,
00094                                               SbRotation &rot);
00095 
00098     virtual SbRotation  getRotation(const SbVec3f &point1,
00099                                     const SbVec3f &point2) = 0;
00100 
00103     void                setSphere(const SbSphere &sph);
00104 
00107     const SbSphere &    getSphere() const                 { return sphere; }
00108 
00111     void                setOrientToEye(SbBool orientToEye);
00114     SbBool              isOrientToEye() const           { return orientToEye; }
00115 
00119     void                setFront(SbBool inFront);
00122     SbBool              isFront()       const   { return intersectFront; }
00125     SbBool              isPointInFront( const SbVec3f &point ) const;
00126 
00128     virtual void            setWorkingSpace(const SbMatrix &space);
00129 
00131     ~SbSphereProjector(){};
00132     
00133   protected:
00136     SbSphereProjector(SbBool orientToEye);
00137     SbSphereProjector(const SbSphere &s, SbBool orientToEye);
00138 
00141     SbBool      intersectFront;
00142 
00145     SbBool      intersectSphereFront(const SbLine &l, SbVec3f &result);
00146 
00147     SbSphere    sphere;                 
00148     SbBool      orientToEye;            
00149     SbBool      needSetup;              
00150 
00151 
00153     SbVec3f     lastPoint;
00154 };
00155 
00156 #endif /* _SB_SPHERE_PROJECTOR_ */