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GLContextStack::TemporaryGLContextScope Class Reference

Creates a temporary OpenGL context and destroys it when the object goes out of scope. More...

#include <mlGLContext.h>

List of all members.

Public Member Functions

 TemporaryGLContextScope ()
 ~TemporaryGLContextScope ()

Detailed Description

Creates a temporary OpenGL context and destroys it when the object goes out of scope.

The current OpenGL context is pushed and re-activated on deletion of the scope object.

Definition at line 30 of file mlGLContext.h.


Constructor & Destructor Documentation

GLContextStack::TemporaryGLContextScope::TemporaryGLContextScope ( ) [inline]

Definition at line 32 of file mlGLContext.h.

References GLContextStack::createTemporaryContextAndActivate().

GLContextStack::TemporaryGLContextScope::~TemporaryGLContextScope ( ) [inline]

The documentation for this class was generated from the following file: