MeVisLabToolboxReference
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VertexBuffer resource (vertex_buffer_object extension) http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt. More...
#include <mlGLResources.h>
Public Member Functions | |
GLVertexBuffer () | |
~GLVertexBuffer () | |
GLuint | getHandle () const |
get the vertex buffer's handle (you need to create() the buffer before you get a handle) | |
bool | isValid () const |
check if the program is valid | |
void | create () |
create the vertex buffer (requires valid GL context) | |
void | destroy () |
destroy the resource | |
virtual void | contextDestroyed () |
forget the resource, the context was destroyed |
VertexBuffer resource (vertex_buffer_object extension) http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt.
Definition at line 186 of file mlGLResources.h.
GLVertexBuffer::GLVertexBuffer | ( | ) | [inline] |
Definition at line 188 of file mlGLResources.h.
GLVertexBuffer::~GLVertexBuffer | ( | ) | [inline] |
Definition at line 189 of file mlGLResources.h.
virtual void GLVertexBuffer::contextDestroyed | ( | ) | [inline, virtual] |
forget the resource, the context was destroyed
Implements GLResource.
Definition at line 204 of file mlGLResources.h.
void GLVertexBuffer::create | ( | ) |
create the vertex buffer (requires valid GL context)
void GLVertexBuffer::destroy | ( | ) |
destroy the resource
GLuint GLVertexBuffer::getHandle | ( | ) | const [inline] |
get the vertex buffer's handle (you need to create() the buffer before you get a handle)
Definition at line 192 of file mlGLResources.h.
bool GLVertexBuffer::isValid | ( | ) | const [inline] |
check if the program is valid
Definition at line 195 of file mlGLResources.h.