MeVisLabToolboxReference
SoCheckShaderSupport Class Reference

Open Inventor node to check if OpenGL shader support is provided by the OpenGL driver. More...

#include <SoCheckShaderSupport.h>

List of all members.

Public Member Functions

 SoCheckShaderSupport ()
 Constructor.
virtual void GLRender (SoGLRenderAction *action)
 Do the check.

Static Public Member Functions

static void initClass ()
 Initialize class with runtime type system.

Public Attributes

SoSFBool shaderSupport
 Read-Only: 'True' if graphics hardware supports vertex and fragment shader, 'False' otherwise.

Detailed Description

Open Inventor node to check if OpenGL shader support is provided by the OpenGL driver.

Definition at line 18 of file SoCheckShaderSupport.h.


Constructor & Destructor Documentation

SoCheckShaderSupport::SoCheckShaderSupport ( )

Constructor.


Member Function Documentation

virtual void SoCheckShaderSupport::GLRender ( SoGLRenderAction *  action) [virtual]

Do the check.

static void SoCheckShaderSupport::initClass ( ) [static]

Initialize class with runtime type system.


Member Data Documentation

Read-Only: 'True' if graphics hardware supports vertex and fragment shader, 'False' otherwise.

Definition at line 27 of file SoCheckShaderSupport.h.


The documentation for this class was generated from the following file: