MeVisLabToolboxReference
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Open Inventor node to clear shader state. More...
#include <SoClearShaderState.h>
Public Member Functions | |
SoClearShaderState () | |
Constructor. | |
virtual void | GLRender (SoGLRenderAction *action) |
Implements rendering. | |
Static Public Member Functions | |
static void | initClass () |
Initialize class with runtime type system. | |
Public Attributes | |
SoSFBool | shaderParameterList |
Collects all vertex and fragment shaders. | |
SoSFBool | shaderObjectList |
Collects all shader parameters. | |
Protected Member Functions | |
virtual | ~SoClearShaderState () |
Destructor. |
Open Inventor node to clear shader state.
Definition at line 18 of file SoClearShaderState.h.
SoClearShaderState::SoClearShaderState | ( | ) |
Constructor.
virtual SoClearShaderState::~SoClearShaderState | ( | ) | [protected, virtual] |
Destructor.
virtual void SoClearShaderState::GLRender | ( | SoGLRenderAction * | action | ) | [virtual] |
Implements rendering.
static void SoClearShaderState::initClass | ( | ) | [static] |
Initialize class with runtime type system.
SoSFBool SoClearShaderState::shaderObjectList |
Collects all shader parameters.
Definition at line 30 of file SoClearShaderState.h.
Collects all vertex and fragment shaders.
Definition at line 27 of file SoClearShaderState.h.