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SoGLShaderProgramAllowedElement Class Reference

Internal Open Inventor element not meant to be used in SDK. More...

#include <SoGLShaderProgramAllowedElement.h>

List of all members.

Public Member Functions

virtual void init (SoState *state)
 Initialize element.

Static Public Member Functions

static void set (SoState *state, SoNode *node, bool allowShaders)
 Sets the current framebuffer sampler in the state.
static bool get (SoState *state)
 Returns if activating shaders is allowed.
static void initClass ()
 Initialize class with runtime type system.

Protected Member Functions

virtual ~SoGLShaderProgramAllowedElement ()
 Destructor.

Protected Attributes

bool _allowShaders

Detailed Description

Internal Open Inventor element not meant to be used in SDK.

Definition at line 14 of file SoGLShaderProgramAllowedElement.h.


Constructor & Destructor Documentation

virtual SoGLShaderProgramAllowedElement::~SoGLShaderProgramAllowedElement ( ) [protected, virtual]

Destructor.


Member Function Documentation

static bool SoGLShaderProgramAllowedElement::get ( SoState *  state) [static]

Returns if activating shaders is allowed.

virtual void SoGLShaderProgramAllowedElement::init ( SoState *  state) [virtual]

Initialize element.

static void SoGLShaderProgramAllowedElement::initClass ( ) [static]

Initialize class with runtime type system.

static void SoGLShaderProgramAllowedElement::set ( SoState *  state,
SoNode *  node,
bool  allowShaders 
) [static]

Sets the current framebuffer sampler in the state.


Member Data Documentation


The documentation for this class was generated from the following file: