MeVisLabToolboxReference
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Vertex attribute of type UInt32 interpreted as 4 unsigned bytes NOTE: the values are interpreted as RGBA colors in the sense of a SbColor::getPackedValue(). More...
#include <SoVertexAttributeNodes.h>
Public Member Functions | |
SoVertexAttribute4ub () | |
Constructor. | |
Static Public Member Functions | |
static void | initClass () |
Initialize class with runtime type system. | |
Public Attributes | |
SoMFUInt32 | values |
SoSFBool | normalized |
Protected Member Functions | |
virtual void | updateInfo () |
Vertex attribute of type UInt32 interpreted as 4 unsigned bytes NOTE: the values are interpreted as RGBA colors in the sense of a SbColor::getPackedValue().
This means that on little endian machines, the values will be swapped internnaly before being transferred to OpenGL.
Definition at line 187 of file SoVertexAttributeNodes.h.
SoVertexAttribute4ub::SoVertexAttribute4ub | ( | ) |
Constructor.
static void SoVertexAttribute4ub::initClass | ( | ) | [static] |
Initialize class with runtime type system.
Reimplemented from SoVertexAttributeBase.
virtual void SoVertexAttribute4ub::updateInfo | ( | ) | [protected, virtual] |
Reimplemented from SoVertexAttributeBase.
SoSFBool SoVertexAttribute4ub::normalized |
Definition at line 195 of file SoVertexAttributeNodes.h.
SoMFUInt32 SoVertexAttribute4ub::values |
Definition at line 194 of file SoVertexAttributeNodes.h.