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MeVis/ThirdParty/Sources/Inventor/inventor/lib/database/include/Inventor/projectors/SbSphereSheetProjector.h
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00001 /*
00002  *
00003  *  Copyright (C) 2000 Silicon Graphics, Inc.  All Rights Reserved. 
00004  *
00005  *  This library is free software; you can redistribute it and/or
00006  *  modify it under the terms of the GNU Lesser General Public
00007  *  License as published by the Free Software Foundation; either
00008  *  version 2.1 of the License, or (at your option) any later version.
00009  *
00010  *  This library is distributed in the hope that it will be useful,
00011  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013  *  Lesser General Public License for more details.
00014  *
00015  *  Further, this software is distributed without any warranty that it is
00016  *  free of the rightful claim of any third person regarding infringement
00017  *  or the like.  Any license provided herein, whether implied or
00018  *  otherwise, applies only to this software file.  Patent licenses, if
00019  *  any, provided herein do not apply to combinations of this program with
00020  *  other software, or any other product whatsoever.
00021  * 
00022  *  You should have received a copy of the GNU Lesser General Public
00023  *  License along with this library; if not, write to the Free Software
00024  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00025  *
00026  *  Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
00027  *  Mountain View, CA  94043, or:
00028  * 
00029  *  http://www.sgi.com 
00030  * 
00031  *  For further information regarding this notice, see: 
00032  * 
00033  *  http://oss.sgi.com/projects/GenInfo/NoticeExplan/
00034  *
00035  */
00036 
00037 
00038 /*
00039  * Copyright (C) 1990,91,92   Silicon Graphics, Inc.
00040  *
00041  _______________________________________________________________________
00042  ______________  S I L I C O N   G R A P H I C S   I N C .  ____________
00043  |
00044  |   $Revision: 1.1.1.1 $
00045  |
00046  |   Description:
00047  |      This file defines the SbSphereSheetProjector class. This is a
00048  |      sphere with a hyperbolic sheet draped over it. As the
00049  |      mouse moves away from the sphere, rotation gradually
00050  |      turns into pure roll.
00051  |
00052  |      This projector is good for trackballs that want to do
00053  |      constinuous roll. It allows pure roll as you move away
00054  |      from the sphere. (This projector uses the same paradigm 
00055  |      as the "Flip" demo.)
00056  |
00057  |      Warning: This projector tends to become unstable when
00058  |      the mouse position is beyond about 2*radius from the
00059  |      center of the sphere. Therefore, it is best to use this
00060  |      as a large, window-sized trackball.
00061  |
00062  |   Author(s)          : Howard Look, Gavin Bell, Paul Isaacs
00063  |
00064  ______________  S I L I C O N   G R A P H I C S   I N C .  ____________
00065  _______________________________________________________________________
00066  */
00067 
00068 #ifndef _SB_SPHERE_SHEET_PROJECTOR_
00069 #define _SB_SPHERE_SHEET_PROJECTOR_
00070 
00071 #include <Inventor/projectors/SbSphereProjector.h>
00072 
00075 
00097 
00098 
00099 class INVENTOR_API SbSphereSheetProjector : public SbSphereProjector
00100 {
00101   public:
00102 
00104     SbSphereSheetProjector(SbBool orientToEye = TRUE);
00105 
00116     SbSphereSheetProjector(const SbSphere &sph,
00117                            SbBool orientToEye = TRUE);
00118 
00120     ~SbSphereSheetProjector() {}
00121     
00124     virtual SbProjector *    copy() const;
00125 
00129     virtual SbVec3f     project(const SbVec2f &point);
00130 
00132     virtual SbRotation  getRotation(const SbVec3f &point1,
00133                                     const SbVec3f &point2);
00134 
00135   protected:
00137     void                setupPlane();
00138 
00140     SbVec3f             workingProjPoint;
00141     
00143     SbVec3f     planePoint;             
00144     SbVec3f     planeDir;               
00145     float       planeDist;              
00146     SbPlane     tolPlane;               
00147 };
00148 
00149 #endif /* _SB_SPHERE_SHEET_PROJECTOR_ */