Open Inventor Reference
MeVis/ThirdParty/Sources/Inventor/inventor/lib/database/include/Inventor/nodes/SoCamera.h
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00001 /*
00002  *
00003  *  Copyright (C) 2000 Silicon Graphics, Inc.  All Rights Reserved. 
00004  *
00005  *  This library is free software; you can redistribute it and/or
00006  *  modify it under the terms of the GNU Lesser General Public
00007  *  License as published by the Free Software Foundation; either
00008  *  version 2.1 of the License, or (at your option) any later version.
00009  *
00010  *  This library is distributed in the hope that it will be useful,
00011  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013  *  Lesser General Public License for more details.
00014  *
00015  *  Further, this software is distributed without any warranty that it is
00016  *  free of the rightful claim of any third person regarding infringement
00017  *  or the like.  Any license provided herein, whether implied or
00018  *  otherwise, applies only to this software file.  Patent licenses, if
00019  *  any, provided herein do not apply to combinations of this program with
00020  *  other software, or any other product whatsoever.
00021  * 
00022  *  You should have received a copy of the GNU Lesser General Public
00023  *  License along with this library; if not, write to the Free Software
00024  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00025  *
00026  *  Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
00027  *  Mountain View, CA  94043, or:
00028  * 
00029  *  http://www.sgi.com 
00030  * 
00031  *  For further information regarding this notice, see: 
00032  * 
00033  *  http://oss.sgi.com/projects/GenInfo/NoticeExplan/
00034  *
00035  */
00036 
00037 
00038 /*
00039  * Copyright (C) 1990,91   Silicon Graphics, Inc.
00040  *
00041  _______________________________________________________________________
00042  ______________  S I L I C O N   G R A P H I C S   I N C .  ____________
00043  |
00044  |   $Revision: 1.1.1.1 $
00045  |
00046  |   Description:
00047  |      Abstract base camera node class
00048  |
00049  |   Author(s)          : Paul S. Strauss
00050  |
00051  ______________  S I L I C O N   G R A P H I C S   I N C .  ____________
00052  _______________________________________________________________________
00053  */
00054 
00055 #ifndef  _SO_CAMERA_
00056 #define  _SO_CAMERA_
00057 
00058 #include <Inventor/SbBox.h>
00059 #include <Inventor/SbViewportRegion.h>
00060 #include <Inventor/nodes/SoSubNode.h>
00061 #include <Inventor/fields/SoSFFloat.h>
00062 #include <Inventor/fields/SoSFRotation.h>
00063 #include <Inventor/fields/SoSFVec3f.h>
00064 #include <Inventor/fields/SoSFEnum.h>
00065 
00066 class SbViewportRegion;
00067 
00068 
00071 
00094 
00095 
00096 class INVENTOR_API SoCamera : public SoNode {
00097 
00098     SO_NODE_ABSTRACT_HEADER(SoCamera);
00099 
00100   public:
00102     enum ViewportMapping {
00104         
00107         CROP_VIEWPORT_FILL_FRAME = 0,  
00108         CROP_VIEWPORT_LINE_FRAME = 1,  
00109         CROP_VIEWPORT_NO_FRAME   = 2,  
00110 
00111         ADJUST_CAMERA            = 3,  
00112         LEAVE_ALONE              = 4   
00113 
00114     };
00115 
00120 
00122 
00123 
00126     SoSFEnum            viewportMapping;
00127 
00129     SoSFVec3f           position;       
00130 
00133     SoSFRotation        orientation;    
00134 
00138     SoSFFloat           aspectRatio;    
00140     SoSFFloat           nearDistance;   
00142     SoSFFloat           farDistance;    
00143 
00147     SoSFFloat           focalDistance;  
00148 
00150 
00155     void                pointAt(const SbVec3f &targetPoint);
00156 
00160     virtual void        scaleHeight(float scaleFactor) = 0;
00161 
00165     virtual SbViewVolume getViewVolume(float useAspectRatio = 0.0) const = 0;
00166 
00172     void                viewAll(SoNode *sceneRoot,
00173                                 const SbViewportRegion &vpRegion,
00174                                 float slack = 1.0);
00175     void                viewAll(SoPath *path,
00176                                 const SbViewportRegion &vpRegion,
00177                                 float slack = 1.0);
00178 
00181     SbViewportRegion    getViewportBounds(const SbViewportRegion &region) const;
00182 
00183   SoEXTENDER public:
00184     virtual void        doAction(SoAction *action);
00185     virtual void        callback(SoCallbackAction *action);
00186     virtual void        GLRender(SoGLRenderAction *action);
00187     virtual void        getBoundingBox(SoGetBoundingBoxAction *action);
00188     virtual void        handleEvent(SoHandleEventAction *action);
00189     virtual void        rayPick(SoRayPickAction *action);
00190 
00191   SoINTERNAL public:
00192     static void         initClass();
00193 
00194   protected:
00195     SoCamera();                         
00196     virtual ~SoCamera();
00197 
00202     virtual void        viewBoundingBox(const SbBox3f &box,
00203                                         float aspect, float slack) = 0;
00204 
00208     virtual void        jitter(int numPasses, int curPass,
00209                                const SbViewportRegion &vpReg,
00210                                SbVec3f &jitterAmount) const;
00211 
00212   private:
00214     void                computeView(const SbViewportRegion &vpReg,
00215                                     SbViewVolume &viewVol,
00216                                     SbBool &changeRegion);
00217 
00219     void                setElements(SoAction *action,
00220                                     SbViewVolume &viewVol,
00221                                     SbBool setRegion,
00222                                     const SbViewportRegion &vpReg,
00223                                     SbBool doJitter,
00224                                     const SbVec3f &jitterAmount);
00225 
00227     void                drawFrame(SoGLRenderAction *action,
00228                                   const SbViewportRegion &vpReg,
00229                                   const SbViewportRegion &croppedReg);
00230 
00232     static void         getJitterSample(int numPasses, int curPass,
00233                                         SbVec2f &samplePoint);
00234 };
00235 
00240 
00241 #define SO_ASPECT_SQUARE        1.00         /* Square (1.000)               */
00242 #define SO_ASPECT_VIDEO         1.333333333  /* Video (0.75)                 */
00243 #define SO_ASPECT_35mm_ACADEMY  1.371        /* 35mm, Academy ap (.72939460) */
00244 #define SO_ASPECT_16mm          1.369        /* 16mm cinema (.730460189)     */
00245 #define SO_ASPECT_35mm_FULL     1.33333      /* 35mm cinema, full ap (0.75)  */
00246 #define SO_ASPECT_70mm          2.287        /* 70 mm unsqueezed (.43725404) */
00247 #define SO_ASPECT_CINEMASCOPE   2.35         /* Cinemascope (.425531914)     */
00248 #define SO_ASPECT_HDTV          1.777777777  /* HDTV (16:9)                  */
00249 #define SO_ASPECT_PANAVISION    2.361        /* Panavision (.423549343)      */
00250 #define SO_ASPECT_35mm          1.5          /* 35mm still camera (.666666)  */
00251 #define SO_ASPECT_VISTAVISION   2.301        /* Vistavision (.434593654)     */
00252 
00253 #endif /* _SO_CAMERA_ */