Open Inventor Reference
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Node representing a point light source. More...
#include <Inventor/nodes/SoPointLight.h>
Public Member Functions | |
SoPointLight () | |
Creates a point light source node with default settings. | |
virtual void | GLRender (SoGLRenderAction *action) |
Creates a light source during rendering. | |
Static Public Member Functions | |
static void | initClass () |
Initializes base node class. | |
Public Attributes | |
Fields | |
SoSFVec3f | location |
Location of the source. | |
Protected Member Functions | |
virtual | ~SoPointLight () |
This node defines a point light source at a fixed 3D location. A point source illuminates equally in all directions; that is, it is omni-directional.
Definition at line 93 of file SoPointLight.h.
SoPointLight::SoPointLight | ( | ) |
virtual SoPointLight::~SoPointLight | ( | ) | [protected, virtual] |
virtual void SoPointLight::GLRender | ( | SoGLRenderAction * | action | ) | [virtual] |
Reimplemented from SoNode.
Reimplemented in SoPointLightManip.
static void SoPointLight::initClass | ( | ) | [static] |
Reimplemented from SoLight.
Reimplemented in SoPointLightManip.
Definition at line 102 of file SoPointLight.h.