Open Inventor Reference
SoSelection Class Reference

Manages a list of selected objects. More...

#include <Inventor/nodes/SoSelection.h>

Inheritance diagram for SoSelection:
SoSeparator SoGroup SoNode SoFieldContainer SoBase

List of all members.

Public Types

enum  Policy { SINGLE, TOGGLE, SHIFT }
 Selection policy. More...

Public Member Functions

 SoSelection ()
 Creates a selection node with the default settings.
 SoSelection (int nChildren)
 Constructor that specifies the approximate number of children.
void select (const SoPath *path)
 Select the passed path by adding it to the selection list.
void select (SoNode *node)
 Select the passed node by creating a path to it, and adding the path to the selection list by calling select(path).
void deselect (const SoPath *path)
 Deselect the passed path by removing it from the selection list.
void deselect (int which)
 Deselect a path by removing it from the selection list.
void deselect (SoNode *node)
 Deselect the passed node by creating a path to it, and removing the node from the selection list by calling deselect(path).
void toggle (const SoPath *path)
 Toggle the selection status of the passed path em if the path is in the selection list, it is removed; if not in the list, it is added.
void toggle (SoNode *node)
 Toggle the selection status of the passed node by creating a path to it, then calling toggle(path).
SbBool isSelected (const SoPath *path) const
 returns TRUE if the path is selected
SbBool isSelected (SoNode *node) const
 This convenience version of deselect will search for the first instance of the passed node under this selection node, and return whether that path is selected.
void deselectAll ()
 Deselect all paths in the selection list, that is, clear the list.
int getNumSelected () const
 Return the number of paths in the selection list.
const SoPathListgetList () const
 Return the list of selected paths.
SoPathgetPath (int index) const
 Return the ith path in the selection list.
SoPathoperator[] (int i) const
 [] indexes into the selection list
void addSelectionCallback (SoSelectionPathCB *f, void *userData=NULL)
 The selection callbacks are invoked every time an object is selected, whether it be from user interaction or from method call.
void removeSelectionCallback (SoSelectionPathCB *f, void *userData=NULL)
 Remove selection callback.
void addDeselectionCallback (SoSelectionPathCB *f, void *userData=NULL)
 The deselection callbacks are invoked every time an object is deselected, whether it be from user interaction or from method call.
void removeDeselectionCallback (SoSelectionPathCB *f, void *userData=NULL)
 Remove deselection callback.
void addStartCallback (SoSelectionClassCB *f, void *userData=NULL)
 The start callbacks are invoked when the user has initiated an interactive change to the selection list (by picking objects).
void removeStartCallback (SoSelectionClassCB *f, void *userData=NULL)
 Remove the start callback.
void addFinishCallback (SoSelectionClassCB *f, void *userData=NULL)
 The finish callbacks are invoked when the user has finished interactively changing the selection list (by picking objects).
void removeFinishCallback (SoSelectionClassCB *f, void *userData=NULL)
 Remove finish callback.
void setPickFilterCallback (SoSelectionPickCB *f, void *userData=NULL, SbBool callOnlyIfSelectable=TRUE)
 The pick filter callback is invoked when a pick has occurred and the selection node is about to change the selection list.
void setPickMatching (SbBool pickTwice)
 SoSelection will pick once on mouse down and once on mouse up, and make sure the picks match before changing the selection list.
SbBool isPickMatching () const
 Returns if pick matching is on.
SbBool getPickMatching () const
 Returns if pick matching is on.
void addChangeCallback (SoSelectionClassCB *f, void *userData=NULL)
 Selection notify callbacks - invoked whenever the selection changes.
void removeChangeCallback (SoSelectionClassCB *f, void *userData=NULL)

Static Public Member Functions

static void initClass ()
 Internal:

Public Attributes

Fields
SoSFEnum policy
 Selection policy that is followed in response to user interaction.

Protected Member Functions

void invokeSelectionPolicy (SoPath *path, SbBool shiftDown)
 Selection policies (shiftSelection is a combination of these) invokeSelectionPolicy() is called from handleEvent() - for a customized selection policy, either derive a class and write a new handleEvent() method, or use an SoEventCallback node placed such that it receives events before the selection node.
void performSingleSelection (SoPath *path)
void performToggleSelection (SoPath *path)
SoPathcopyFromThis (const SoPath *path) const
 This copies the path so the copy is rooted by 'this'.
void addPath (SoPath *path)
 addPath() assumes the path is rooted by 'this'
void removePath (int which)
int findPath (const SoPath *path) const
 This locates path in the selection list.
virtual void handleEvent (SoHandleEventAction *action)
 Traversal routine for SoHandleEventAction - this will call action->setHandled() if the event is handled.
 ~SoSelection ()
 Destructor removes everything from the list.

Protected Attributes

SoPathList selectionList
 List of paths of selected objects.
SoCallbackListselCBList
 Selection callback lists.
SoCallbackListdeselCBList
SoCallbackListstartCBList
SoCallbackListfinishCBList
SoSelectionPickCBpickCBFunc
 Pick filter is a single callback function, not a list.
void * pickCBData
SbBool callPickCBOnlyIfSelectable
SoCallbackListchangeCBList
 Change callbacks.
SoPathmouseDownPickPath
 Mouse down picked path.
SbBool pickMatching

Detailed Description

SoSelection defines a node which can be inserted into a scene graph and will generate and manage a selection list from picks on any node in the subgraph below it. Nodes are selected based on a current selection policy. Callback functions report back to the application when a path has been selected or deselected. The selection list can also be managed programmatically.

When handling events, SoSelection makes sure that the mouse release event was over the same object as the mouse press event before changing the list of selected objects. This allows users to mouse down on an object, change their mind and move the cursor off the object, then release the mouse button without altering the selection.

The selection can be highlighted automatically through the SoQtRenderArea, or the application can provide custom highlights. Please see the chapter "Creating a Selection Highlight Style" in the Inventor Toolmaker.

File Format/Default
See Also
SoEventCallback, SoQtRenderArea, SoBoxHighlightRenderAction, SoLineHighlightRenderAction

Definition at line 125 of file SoSelection.h.


Member Enumeration Documentation

---------------- Default selection policy is SoSelection::SHIFT.

Enumerator:
SINGLE 

left mouse pick on object clears selection, then selects object.

left mouse pick on nothing clears selection. only one object may be selected at a time.

TOGGLE 

left mouse pick on object toggles its selection status.

left mouse pick on nothing does nothing. multiple objects may be selected.

SHIFT 

when shift key is down, selection policy is TOGGLE.

when shift key is up, selection policy is SINGLE. multiple objects may be selected.

Definition at line 142 of file SoSelection.h.


Constructor & Destructor Documentation

SoSelection::SoSelection ( )
SoSelection::SoSelection ( int  nChildren)
SoSelection::~SoSelection ( ) [protected]

Member Function Documentation

void SoSelection::addChangeCallback ( SoSelectionClassCB f,
void *  userData = NULL 
)

Used by the render area to redraw for selection highlighting.

void SoSelection::addDeselectionCallback ( SoSelectionPathCB f,
void *  userData = NULL 
)

This is invoked after the object has been removed from the selection list.

void SoSelection::addFinishCallback ( SoSelectionClassCB f,
void *  userData = NULL 
)

This was preceded by an invocation of each start callback, and invocations of the select and/or deselect callbacks. The finish callbacks are not called when the selection list is changed programmatically.

void SoSelection::addPath ( SoPath path) [protected]
void SoSelection::addSelectionCallback ( SoSelectionPathCB f,
void *  userData = NULL 
)

The callbacks are invoked after the object has been added to the selection list.

void SoSelection::addStartCallback ( SoSelectionClassCB f,
void *  userData = NULL 
)

This will be followed by invocations of the select and/or deselect callbacks, finally followed by each finish callback. A start callback can be used, for instance, to save the current selection for later restoration (e.g. undo/redo). The start callbacks are not called when the selection list is changed programmatically.

SoPath* SoSelection::copyFromThis ( const SoPath path) const [protected]

Returns NULL if 'this' not found in the passed path.

void SoSelection::deselect ( int  which)

The argument which specifies which path in the list to be removed.

void SoSelection::deselect ( SoNode node)

If there is more than one instance of node beneath the selection node, the created path will be the first instance found.

void SoSelection::deselect ( const SoPath path)
void SoSelection::deselectAll ( )
int SoSelection::findPath ( const SoPath path) const [protected]

The head of this path does not necessarily have to be 'this'.

const SoPathList* SoSelection::getList ( ) const [inline]

Definition at line 221 of file SoSelection.h.

int SoSelection::getNumSelected ( ) const [inline]

Definition at line 219 of file SoSelection.h.

SoPath* SoSelection::getPath ( int  index) const
SbBool SoSelection::getPickMatching ( ) const [inline]

Definition at line 331 of file SoSelection.h.

virtual void SoSelection::handleEvent ( SoHandleEventAction action) [protected, virtual]

Reimplemented from SoSeparator.

static void SoSelection::initClass ( ) [static]

Reimplemented from SoSeparator.

void SoSelection::invokeSelectionPolicy ( SoPath path,
SbBool  shiftDown 
) [protected]
SbBool SoSelection::isPickMatching ( ) const [inline]

Definition at line 329 of file SoSelection.h.

SbBool SoSelection::isSelected ( const SoPath path) const
SbBool SoSelection::isSelected ( SoNode node) const
SoPath* SoSelection::operator[] ( int  i) const [inline]

Definition at line 226 of file SoSelection.h.

void SoSelection::performSingleSelection ( SoPath path) [protected]
void SoSelection::performToggleSelection ( SoPath path) [protected]
void SoSelection::removeChangeCallback ( SoSelectionClassCB f,
void *  userData = NULL 
)
void SoSelection::removeDeselectionCallback ( SoSelectionPathCB f,
void *  userData = NULL 
)
void SoSelection::removeFinishCallback ( SoSelectionClassCB f,
void *  userData = NULL 
)
void SoSelection::removePath ( int  which) [protected]
void SoSelection::removeSelectionCallback ( SoSelectionPathCB f,
void *  userData = NULL 
)
void SoSelection::removeStartCallback ( SoSelectionClassCB f,
void *  userData = NULL 
)
void SoSelection::select ( SoNode node)

If there is more than one instance of node beneath the selection node, the created path will be the first instance found.

void SoSelection::select ( const SoPath path)

The selection node must lie in the path. The path is copied and truncated such that the selection node is the head of the path. If the selection node does not lie in the path, the selection list remains unchanged. This method ignores the current selection policy.

void SoSelection::setPickFilterCallback ( SoSelectionPickCB f,
void *  userData = NULL,
SbBool  callOnlyIfSelectable = TRUE 
)

The callback function returns the path that the selection node should use when selecting and deselecting. If no pick callback is registered (the default), the selection node will use the path returned by SoPickedPoint::getPath() on the picked point associated with the event being processed. The returned path should not be ref'd - selection will ref() and unref() it. (See SoPath::unrefNoDelete().)

Note that a picked object may or may not be a child of the selection node. A selection node will only select paths that pass through it. Possible return values from the callback:

[a] NULL em selection behaves as if nothing was picked (i.e. for SINGLE and SHIFT policies, this clears the selection list). Handle event action traversal halts.

[b] Path em this path will be selected/deselected according to the selection policy (it must lie under the selection node). Handle event action traversal halts.

[c] Path containing only the selection node em apply the selection policy as if nothing was picked. Handle event action traversal continues.

[d] Path not passing through the selection node em selection ignores this pick event and no change is made to the selection list. Handle event action traversal continues.

A simple way to tell selection to ignore the pick is to return an SoPath with no nodes in it. (i.e. return new SoPath;) Selection will always ref the path returned by the callback, make a copy of the path, then unref the path.

The callOnlyIfSelectable argument, when set to TRUE, means the pick callback function will only be invoked on picks which pass through the selection node. When FALSE, all picks will be passed to the callback whether they pass through the selection or not.

void SoSelection::setPickMatching ( SbBool  pickTwice) [inline]

This allows the user to pick down on an object, change their mind and drag off the object, release the mouse button and not affect the selection. Pass TRUE to enable this behavior. Pass FALSE to disable this, meaning whatever is picked on a mouse release is added to/removed from the selection list. Default is pick-matching on.

Definition at line 327 of file SoSelection.h.

void SoSelection::toggle ( const SoPath path)
void SoSelection::toggle ( SoNode node)

If there is more than one instance of node beneath the selection node, the created path will be the first instance found.


Member Data Documentation

Definition at line 355 of file SoSelection.h.

Definition at line 358 of file SoSelection.h.

Definition at line 348 of file SoSelection.h.

Definition at line 350 of file SoSelection.h.

Definition at line 361 of file SoSelection.h.

void* SoSelection::pickCBData [protected]

Definition at line 354 of file SoSelection.h.

Definition at line 353 of file SoSelection.h.

Definition at line 362 of file SoSelection.h.

Definition at line 347 of file SoSelection.h.

Definition at line 344 of file SoSelection.h.

Definition at line 349 of file SoSelection.h.


The documentation for this class was generated from the following file: