Open Inventor Reference
SoStencilBitsElement Class Reference

#include <Inventor/elements/SoStencilBitsElement.h>

Inheritance diagram for SoStencilBitsElement:
SoInt32Element SoElement SoGLStencilBitsElement

List of all members.

Public Member Functions

virtual void init (SoState *state)
 Initializes element.
virtual void push (SoState *state)
 Overrides push() method to copy values from next instance in the stack.

Static Public Member Functions

static uint32_t acquireBits (SoState *state, SoNode *node, int num)
 Acquires a certain number of bits for stencil operations.
static void releaseBits (SoState *state, uint32_t mask)
 Releases the stencil bits specified by the mask.
static void clearBitsInUse (SoState *state)
 Forget about the stencil bits in use.
static uint32_t get (SoState *state)
 Returns a mask of the current stencil bits in use.
static uint32_t getDefault ()
 Returns the default mask of stencil bits in use.
static int getNumRemainingBits (SoState *state)
 Returns the number of stencil bits not currently used.
static void initClass ()
 Initializes the SoStencilBitsElement class.

Protected Member Functions

virtual ~SoStencilBitsElement ()
 Destructor.
int getNumGLBits () const
 Returns the number of bits supported by GL implementation.

Static Protected Member Functions

static int getNumBitPositionsToShift (uint32_t mask, SoState *state)
 Number of positions a value must be shifted according to mask.

Detailed Description

Definition at line 54 of file SoStencilBitsElement.h.


Constructor & Destructor Documentation

virtual SoStencilBitsElement::~SoStencilBitsElement ( ) [protected, virtual]

Member Function Documentation

static uint32_t SoStencilBitsElement::acquireBits ( SoState state,
SoNode node,
int  num 
) [static]

This returns a mask of the acquired bits or 0x0 if there are not enough stencil bits available.

static void SoStencilBitsElement::clearBitsInUse ( SoState state) [static]

This is required e.g. for framebuffer objects which use the same GL context but have a different stencil buffer. In that case the currently aquired stencil bits are not valid for this buffer. The programmer must then clear the used stencil bits of the element.

static uint32_t SoStencilBitsElement::get ( SoState state) [inline, static]

Definition at line 80 of file SoStencilBitsElement.h.

References SoInt32Element::get().

static uint32_t SoStencilBitsElement::getDefault ( ) [inline, static]

Definition at line 85 of file SoStencilBitsElement.h.

static int SoStencilBitsElement::getNumBitPositionsToShift ( uint32_t  mask,
SoState state 
) [static, protected]
int SoStencilBitsElement::getNumGLBits ( ) const [protected]
static int SoStencilBitsElement::getNumRemainingBits ( SoState state) [static]
virtual void SoStencilBitsElement::init ( SoState state) [virtual]

Reimplemented from SoElement.

static void SoStencilBitsElement::initClass ( ) [static]

Reimplemented from SoInt32Element.

Reimplemented in SoGLStencilBitsElement.

virtual void SoStencilBitsElement::push ( SoState state) [virtual]

Reimplemented from SoElement.

static void SoStencilBitsElement::releaseBits ( SoState state,
uint32_t  mask 
) [static]

The documentation for this class was generated from the following file: