Open Inventor Reference
SoTextureCoordinateDefault Class Reference

Node that removes texture coordinates from state. More...

#include <Inventor/nodes/SoTextureCoordinateDefault.h>

Inheritance diagram for SoTextureCoordinateDefault:
SoTextureCoordinateFunction SoNode SoFieldContainer SoBase

List of all members.

Public Member Functions

 SoTextureCoordinateDefault ()
 Creates a node with default settings.
void GLRender (SoGLRenderAction *action)
 These action methods all just call doAction.
void pick (SoPickAction *action)
void callback (SoCallbackAction *action)
void doAction (SoAction *action)
 Updates the state for any action.

Static Public Member Functions

static void initClass ()
 Initializes base node class.

Protected Member Functions

virtual ~SoTextureCoordinateDefault ()

Detailed Description

This node changes the current traversal state to indicate that there are no currently defined texture coordinates or texture coordinate function. This forces subsequent shapes to use their own default texture coordinates. The net result is that this node turns off any previous texture coordinate specification.

File Format/Default
TextureCoordinateDefault {
}
Action Behavior
SoGLRenderAction, SoCallbackAction, SoRayPickAction
Removes any texture coordinates or function.
See Also
SoTexture2, SoTexture2Transform, SoTextureCoordinateEnvironment, SoTextureCoordinatePlane

Definition at line 93 of file SoTextureCoordinateDefault.h.


Constructor & Destructor Documentation

SoTextureCoordinateDefault::SoTextureCoordinateDefault ( )
virtual SoTextureCoordinateDefault::~SoTextureCoordinateDefault ( ) [protected, virtual]

Member Function Documentation

void SoTextureCoordinateDefault::callback ( SoCallbackAction action) [virtual]

Reimplemented from SoNode.

void SoTextureCoordinateDefault::doAction ( SoAction action) [virtual]

Reimplemented from SoNode.

void SoTextureCoordinateDefault::GLRender ( SoGLRenderAction action) [virtual]

Reimplemented from SoNode.

static void SoTextureCoordinateDefault::initClass ( ) [static]

Reimplemented from SoTextureCoordinateFunction.

void SoTextureCoordinateDefault::pick ( SoPickAction action) [virtual]

Reimplemented from SoNode.


The documentation for this class was generated from the following file: