MeVisLabToolboxReference
MeVisLab/Standard/Sources/Inventor/SoView2D/View2DShader.h File Reference

Base class for hardware shaders that can be used on a View2DTexture. More...

#include "SoView2DSystem.h"
#include "mlDataTypes.h"
#include "View2DTexture.h"
#include "mlGLResourceManager.h"

Go to the source code of this file.

Classes

class  View2DShader
 base class for hardware shaders that can be used on a View2DTexture More...
class  View2DTextureLUTShader
 abstract base class for shaders that use a 2D texture for LUT lookup More...

Namespaces

namespace  ml
 

Define the namespace name like in the ML. Default is ml.


Defines

#define VIEW2D_BICUBIC_FILTER_TEX_SIZE   256

Detailed Description

Base class for hardware shaders that can be used on a View2DTexture.

Author:
Florian Link
Date:
10/2001

Definition in file View2DShader.h.


Define Documentation

#define VIEW2D_BICUBIC_FILTER_TEX_SIZE   256

Definition at line 26 of file View2DShader.h.