MeVisLabToolboxReference
SoMLTransform Class Reference

SoMLTransform applies the ML WorldToVoxel matrix to the Inventor Scene. More...

#include <SoMLTransform.h>

List of all members.

Public Member Functions

 SoMLTransform ()
void imageChanged ()
void matChanged ()

Static Public Member Functions

static void initClass ()
static void imageChangedCB (void *data, SoSensor *a)
static void matChangedCB (void *data, SoSensor *a)

Public Attributes

SoSFBool inverse
 apply the inverse of the matrix
SoSFBool shift
 shift 0.5 voxels for Renderers that render the voxel center at 0. instead of 0.5
SoSFMLImage image
 input ML image

Detailed Description

SoMLTransform applies the ML WorldToVoxel matrix to the Inventor Scene.

Author:
Florian Link

Definition at line 35 of file SoMLTransform.h.


Constructor & Destructor Documentation

SoMLTransform::SoMLTransform ( )

Member Function Documentation

void SoMLTransform::imageChanged ( )
static void SoMLTransform::imageChangedCB ( void *  data,
SoSensor *  a 
) [static]
static void SoMLTransform::initClass ( ) [static]
void SoMLTransform::matChanged ( )
static void SoMLTransform::matChangedCB ( void *  data,
SoSensor *  a 
) [static]

Member Data Documentation

input ML image

Definition at line 45 of file SoMLTransform.h.

apply the inverse of the matrix

Definition at line 41 of file SoMLTransform.h.

shift 0.5 voxels for Renderers that render the voxel center at 0. instead of 0.5

Definition at line 43 of file SoMLTransform.h.


The documentation for this class was generated from the following file: