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Appearance nodekit class. More...
#include <Inventor/nodekits/SoAppearanceKit.h>
Public Member Functions | |
SoAppearanceKit () | |
Constructor. | |
Static Public Member Functions | |
static void | initClass () |
Initializes base node class. | |
Protected Member Functions | |
virtual | ~SoAppearanceKit () |
The SoAppearanceKit is used to create a group of property nodes that will be used to affect subsequent shape nodes or nodekits in the scene graph.
This nodekit defines seven new parts: lightModel, environment, drawStyle, material, complexity, texture2, and font. Note that it does not include binding nodes such as SoMaterialBinding.
SoAppearanceKit is derived from SoBaseKit and thus also includes a callbackList part for adding callback nodes.
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by default. NULL
by default. NULL
by default. NULL
by default. NULL
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by default.Definition at line 115 of file SoAppearanceKit.h.
SoAppearanceKit::SoAppearanceKit | ( | ) |
virtual SoAppearanceKit::~SoAppearanceKit | ( | ) | [protected, virtual] |
static void SoAppearanceKit::initClass | ( | ) | [static] |
Reimplemented from SoBaseKit.