MeVisLabToolboxReference
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Collection of OPenGL related resource classes, such as textures, buffers, fragment programs etc. More...
Go to the source code of this file.
Classes | |
class | GLResource |
Abstract base class for GLResources. More... | |
class | GLTexture |
Texture class. More... | |
class | GLTextures |
Texture class that manages multiple texture ids. More... | |
class | GLFragmentProgramARB |
ARB_FRAGMENT_PROGRAM resource. More... | |
class | GLRenderBuffer |
RenderBuffer resource (frame_buffer_object extension) More... | |
class | GLFrameBuffer |
FrameBufferObject resource (frame_buffer_object extension) More... | |
class | GLVertexBuffer |
VertexBuffer resource (vertex_buffer_object extension) http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt. More... | |
class | GLPixelBuffer |
PixelBuffer resource (_pixel_buffer_object) It is internally the same as a GLVertexBuffer, but to be able to see the buffers usage this is implemented too. More... | |
class | GLDisplayList |
GL display list resource. More... | |
class | GLSLShader |
GLSL Shader resource. More... | |
class | GLSLVertexShader |
GLSL VertexShader resource. More... | |
class | GLSLFragmentShader |
GLSL FragmentShader resource. More... | |
class | GLSLGeometryShader |
GLSL GeometryShader resource. More... | |
class | GLSLProgram |
GLSL Program resource. More... |
Collection of OPenGL related resource classes, such as textures, buffers, fragment programs etc.
Definition in file mlGLResources.h.