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SbPlaneProjector Class Reference

Plane projector. More...

#include <Inventor/projectors/SbPlaneProjector.h>

Inheritance diagram for SbPlaneProjector:
SbProjector

List of all members.

Public Member Functions

 SbPlaneProjector (SbBool orient=FALSE)
 Constructor.
 SbPlaneProjector (const SbPlane &plane, SbBool orient=FALSE)
 Constructor that takes a plane.
 ~SbPlaneProjector ()
 Destructor.
virtual SbProjectorcopy () const
 Returns an instance that is a copy of this instance.
virtual SbVec3f project (const SbVec2f &point)
 Apply the projector using the given point, returning the point in three dimensions that it projects to.
void setPlane (const SbPlane &plane)
 Set and get the plane to use.
const SbPlanegetPlane () const
 Set and get the plane to use.
void setOrientToEye (SbBool orientToEye)
 Set whether the projector should be oriented towards the eye.
SbBool isOrientToEye () const
 Get whether the projector should be oriented towards the eye.
virtual SbVec3f getVector (const SbVec2f &mousePosition1, const SbVec2f &mousePosition2)
 Get a vector on this plane given two normalized mouse points.
virtual SbVec3f getVector (const SbVec2f &mousePosition)
 Get a vector given the current mouse point.
void setStartPosition (const SbVec2f &mousePosition)
 Set the initial mouse position.
void setStartPosition (const SbVec3f &point)
 Set the initial position from a point on the projector.

Protected Member Functions

void setupPlane ()
 Sets up plane orientation, if necessary.

Protected Attributes

SbPlane plane
SbBool orientToEye
 TRUE is plane should be oriented to eye.
SbBool needSetup
 Set TRUE when plane or orientToEye changes.
SbPlane nonOrientPlane
 Non-EyeOriented plane.
SbVec3f lastPoint
 Cached last point.

Detailed Description

SbPlaneProjector projects the mouse onto a plane. This is typically used to write interactive 3D manipulators and viewers.

See Also
SbCylinderProjector, SbCylinderPlaneProjector, SbCylinderSectionProjector, SbCylinderSheetProjector, SbLineProjector, SbSpherePlaneProjector, SbSphereProjector, SbSphereSectionProjector, SbSphereSheetProjector

Definition at line 78 of file SbPlaneProjector.h.


Constructor & Destructor Documentation

SbPlaneProjector::SbPlaneProjector ( SbBool  orient = FALSE)

The default plane passes through the origin and is oriented perpendicular to the Z axis.

SbPlaneProjector::SbPlaneProjector ( const SbPlane plane,
SbBool  orient = FALSE 
)
SbPlaneProjector::~SbPlaneProjector ( ) [inline]

Definition at line 91 of file SbPlaneProjector.h.


Member Function Documentation

virtual SbProjector* SbPlaneProjector::copy ( ) const [virtual]

The caller is responsible for deleting the copy when done.

Implements SbProjector.

const SbPlane& SbPlaneProjector::getPlane ( ) const [inline]

Definition at line 107 of file SbPlaneProjector.h.

virtual SbVec3f SbPlaneProjector::getVector ( const SbVec2f mousePosition) [virtual]

Uses the last point on this projector from the previous call to getVector() or setStartPostion(). Do not use this if the working space transform is changing since the new point will be in a different space than the old one.

virtual SbVec3f SbPlaneProjector::getVector ( const SbVec2f mousePosition1,
const SbVec2f mousePosition2 
) [virtual]
SbBool SbPlaneProjector::isOrientToEye ( ) const [inline]

Definition at line 117 of file SbPlaneProjector.h.

virtual SbVec3f SbPlaneProjector::project ( const SbVec2f point) [virtual]

The point should be normalized from 0-1, with (0,0) at the lower-left.

Implements SbProjector.

void SbPlaneProjector::setOrientToEye ( SbBool  orientToEye)

If orientToEye is set to TRUE, the given plane's direction is ignored, and the plane will be oriented to the eye. It will pass through the same point from the origin defined by the original dir * dist. Set to FALSE if the plane's direction should remain in working space.

void SbPlaneProjector::setPlane ( const SbPlane plane)
void SbPlaneProjector::setStartPosition ( const SbVec3f point) [inline]

Definition at line 138 of file SbPlaneProjector.h.

void SbPlaneProjector::setStartPosition ( const SbVec2f mousePosition) [inline]

Definition at line 134 of file SbPlaneProjector.h.

References SbProjector::project().

void SbPlaneProjector::setupPlane ( ) [protected]

Member Data Documentation

Definition at line 147 of file SbPlaneProjector.h.

Definition at line 144 of file SbPlaneProjector.h.

Definition at line 145 of file SbPlaneProjector.h.

Definition at line 143 of file SbPlaneProjector.h.

Definition at line 142 of file SbPlaneProjector.h.


The documentation for this class was generated from the following file: