Open Inventor Reference
|
Triangle strip set shape node. More...
#include <Inventor/nodes/SoTriangleStripSet.h>
Public Types | |
typedef void(SoTriangleStripSet::* | PMTSS )(SoGLRenderAction *) |
Typedef of pointer to method on TriangleStripSet; This will be used to simplify declaration and initialization. | |
Public Member Functions | |
SoTriangleStripSet () | |
Creates a triangle strip set node with default settings. | |
virtual void | GLRender (SoGLRenderAction *action) |
Implement actions. | |
virtual SbBool | generateDefaultNormals (SoState *state, SoNormalBundle *nb) |
Generates default normals using the given normal bundle. | |
Static Public Member Functions | |
static void | initClass () |
Initializes base node class. | |
Public Attributes | |
Fields | |
SoMFInt32 | numVertices |
Number of vertices in each triangle strip. | |
Protected Member Functions | |
virtual void | generatePrimitives (SoAction *action) |
Generates triangles representing strips. | |
virtual void | computeBBox (SoAction *action, SbBox3f &box, SbVec3f ¢er) |
Computes bounding box of triangle strips. | |
virtual SoDetail * | createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp) |
Overrides standard method to create an SoFaceDetail instance. | |
virtual | ~SoTriangleStripSet () |
This shape node constructs triangle strips out of vertices. The vertices may be specified in the vertexProperty field (from SoVertexShape), or by the current inherited coordinates. For optimal performance, the vertexProperty field is recommended.
SoTriangleStripSet is one of the fastest ways of drawing polygonal objects in Inventor. It uses the current coordinates, in order, starting with the first one. The values in the numVertices field indicate the number of vertices to use for each triangle strip in the set. The number of values in this field determines the number of strips.
For example, if numVertices has the values [3,5], coordinates 1, 2, and 3 would be used for the first triangle strip and coordinates 4, 5, 6, 7, and 8 would be used for the second strip. This would result in 1 triangle in the first strip and 3 in the second.
The coordinates of the strips are transformed by the current cumulative transformation. The strips are drawn with the current light model and drawing style.
Treatment of the current material and normal binding is as follows: The PER_PART
binding specifies a material or normal for each strip of the set. The PER_FACE
binding specifies a material or normal for each triangle. The _INDEXED
bindings are equivalent to their non-indexed counterparts. The default normal binding is PER_VERTEX
. The default material binding is OVERALL
.
If any normals (or materials) are specified, Inventor assumes you provide the correct number of them, as indicated by the binding. You will see unexpected results if you specify fewer normals (or materials) than the shape requires. If no normals are specified, they will be generated automatically.
TriangleStripSet { startIndex 0 numVertices -1 }
Definition at line 150 of file SoTriangleStripSet.h.
typedef void(SoTriangleStripSet::* SoTriangleStripSet::PMTSS)(SoGLRenderAction *) |
Definition at line 181 of file SoTriangleStripSet.h.
SoTriangleStripSet::SoTriangleStripSet | ( | ) |
virtual SoTriangleStripSet::~SoTriangleStripSet | ( | ) | [protected, virtual] |
virtual void SoTriangleStripSet::computeBBox | ( | SoAction * | action, |
SbBox3f & | box, | ||
SbVec3f & | center | ||
) | [protected, virtual] |
Implements SoShape.
virtual SoDetail* SoTriangleStripSet::createTriangleDetail | ( | SoRayPickAction * | action, |
const SoPrimitiveVertex * | v1, | ||
const SoPrimitiveVertex * | v2, | ||
const SoPrimitiveVertex * | v3, | ||
SoPickedPoint * | pp | ||
) | [protected, virtual] |
Reimplemented from SoShape.
virtual SbBool SoTriangleStripSet::generateDefaultNormals | ( | SoState * | state, |
SoNormalBundle * | nb | ||
) | [virtual] |
Returns TRUE.
Reimplemented from SoVertexShape.
virtual void SoTriangleStripSet::generatePrimitives | ( | SoAction * | action | ) | [protected, virtual] |
Implements SoShape.
virtual void SoTriangleStripSet::GLRender | ( | SoGLRenderAction * | action | ) | [virtual] |
Reimplemented from SoShape.
static void SoTriangleStripSet::initClass | ( | ) | [static] |
Reimplemented from SoNonIndexedShape.
The number of strips is equal to the number of values in this field.
Definition at line 160 of file SoTriangleStripSet.h.